-
Notifications
You must be signed in to change notification settings - Fork 1
Defining Songs to the Player
Hanaka edited this page Oct 4, 2020
·
2 revisions
To define songs to the player, you have 2 options. Either defining them manually or letting the player do it automatically.
Use the following template format to code in your song to the player past line 406 but above 450.
your_reality = soundtrack(
name = "Your reality",
full_name = "Your reality",
path = "bgm/credits.ogg",
priority = 1,
author = "Monika",
description = "I made mistakes, hurt you, hurt my friends. All I can do is hope you all forgive me.",
cover_art = False
)
Here is a brief explanation to what each section does
-
name
- Defines the name of the song in the button list -
full_name
- Defines the name of the song in the player title -
path
- Defines the path to where your song is located in your mod -
priority
- Defines the priority the song is listed in the button list -
author
- Defines the artist, composer of the song -
description
- Defines what this song is about -
cover_art
= Defines whether this song has a cover art- For
cover_art
you can either define the path to the cover art likecover_art = 'mod_assets/bgm/01.png"
or set it toFalse
which means it has no cover art.
- For
This depends whether you changed the path of where the player scans. If you did so, follow through with this guide but of course direct it to your new location.
- Drop the files you want to be defined to the player to a folder called
track
in thegame
folder.
For metadata information and such, refer to the Metadata Section of the Wiki.