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Add Experimental Lab // Staff Room (#6324)
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forge-gui/res/cardsfolder/upcoming/experimental_lab_staff_room.txt
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Name:Experimental Lab | ||
ManaCost:3 G | ||
Types:Enchantment Room | ||
T:Mode$ UnlockDoor | ValidPlayer$ You | ValidCard$ Card.Self | ThisDoor$ True | Execute$ TrigManifest | TriggerDescription$ When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature. | ||
SVar:TrigManifest:DB$ ManifestDread | Amount$ 1 | RememberManifested$ True | SubAbility$ DBPutCounters | ||
SVar:DBPutCounters:DB$ PutCounterAll | ValidCards$ Card.IsRemembered | CounterType$ P1P1 | CounterNum$ 2 | CounterType2$ Trample | CounterNum2$ 1 | SubAbility$ DBCleanup | ||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ||
AlternateMode:Split | ||
Oracle:(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)\nWhen you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature. | ||
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ALTERNATE | ||
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Name:Staff Room | ||
ManaCost:2 G | ||
Types:Enchantment Room | ||
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTgts$ Player | CombatDamage$ True | Execute$ TrigChoose | TriggerDescription$ Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it. | ||
SVar:TrigChoose:DB$ GenericChoice | Choices$ DBPutCounter,DBTurnFaceUp | ||
SVar:DBTurnFaceUp:DB$ SetState | Defined$ TriggeredSourceLKICopy | Mode$ TurnFaceUp | IsPresent$ Card.canBeTurnedFaceUp+faceDown | PresentDefined$ TriggeredSourceLKICopy | SpellDescription$ Turn it face up | ||
SVar:DBPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1 | IsPresent$ Card.canReceiveCounters P1P1 | PresentDefined$ TriggeredSourceLKICopy | SpellDescription$ Put a +1/+1 counter on it | ||
Oracle:(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)\nWhenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it. |
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forge-gui/res/cardsfolder/upcoming/solitary_study_endless_corridor.txt
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Name:Solitary Study | ||
ManaCost:1 W | ||
Types:Enchantment Room | ||
AlternateMode:Split | ||
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | Description$ Creatures you control get +1/+0. | ||
Oracle:Creatures you control get +1/+0. | ||
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ALTERNATE | ||
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Name:Endless Corridor | ||
ManaCost:1 W | ||
Types:Enchantment Room | ||
T:Mode$ UnlockDoor | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When you unlock this door, conjure a duplicate of this card into your hand. When you do, target creature you control gains first strike until end of turn. | ||
SVar:TrigConjure:DB$ MakeCard | Conjure$ True | DefinedName$ TriggeredCard | Zone$ Hand | SubAbility$ DBImmediateTrigger | ||
SVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigFirstStrike | TriggerDescription$ When you do, target creature you control gains first strike until end of turn. | ||
SVar:TrigFirstStrike:DB$ Pump | ValidTgts$ Creature.YouCtrl | KW$ First Strike | TgtPrompt$ Select target creature you control | SpellDescription$ Target creature you control gains first strike until end of turn. | ||
Oracle:When you unlock this door, conjure a duplicate of this card into your hand. When you do, target creature you control gains first strike until end of turn. |