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forge-gui/res/cardsfolder/upcoming/central_elevator_promising_stairs.txt
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Name:Central Elevator | ||
ManaCost:3 U | ||
Types:Enchantment Room | ||
T:Mode$ UnlockDoor | ValidPlayer $ You | ValidCard$ Card.Self | ThisDoor$ True | Execute$ TrigSearch | TriggerDescription$ When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. | ||
SVar:TrigSearch:DB$ ChangeZone | ChangeType$ Room.doesNotShareNameWith Room.YouCtrl | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | ||
AlternateMode:Split | ||
Oracle:When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. | ||
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ALTERNATE | ||
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Name:Promising Stairs | ||
ManaCost:2 U | ||
Types:Enchantment Room | ||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSurveil | TriggerDescription$ At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. | ||
SVar:TrigSurveil:DB$ Surveil | SubAbility$ DBWin | ||
SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ RoomsUnlocked | ConditionSVarCompare$ GE8 | ||
SVar:RoomsUnlocked:Count$DistinctUnlockedDoors Card.Room+YouCtrl | ||
Oracle:At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. |