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Disable distance field generation in test project.
It's taking ~30 seconds to generate distance fields for built-in meshes (not our tiles) during automated test runs on CI, and if this happens at the wrong time it can cause async tests to time out and fail. E.g.: ``` [2024.09.19-13.55.42:741][157]LogMeshUtilities: Finished distance field build in 14.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, EditorSkySphere [2024.09.19-13.55.57:236][896]LogMeshUtilities: Finished distance field build in 14.3s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, SM_SkySphere [2024.09.19-13.55.58:335][ 28]LogMeshUtilities: Finished distance field build in 1.0s - 42x42x42 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 96% occupied, 16 triangles, Cube [2024.09.19-13.55.59:518][170]LogMeshUtilities: Finished distance field build in 1.2s - 42x42x42 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 96% occupied, 320 triangles, Sphere [2024.09.19-13.56.00:710][313]LogMeshUtilities: Finished distance field build in 1.0s - 42x42x42 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 96% occupied, 170 triangles, Cylinder [2024.09.19-13.56.05:147][845]LogAutomationController: Error: Test Completed. Result={Fail} Name={works with a single position} Path={Cesium.Unit.SampleHeightMostDetailed.Cesium World Terrain.works with a single position} ```
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