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DGCK81LNN/README.md

👋 Hello, I’m DGCK81LNN

English | 中文

  • Frontend Enthusiast
    Growing up with a father who is a software engineer, I was introduced to programming at an early age. Visual Basic 6 was my first language. I later taught myself JavaScript and have since developed a deep interest in frontend Web development.

  • Esolangs
    Beyond solving real-world problems with code, I’m fascinated by esolangs. Pushing the boundaries of programming into unexpected directions keeps me hooked.

  • ACG
    Introduced to My Little Pony: Friendship Is Magic by a middle school friend, I have since been somewhat interested in ACG. My avatar actually features my ponysona Innocent Souls (but mimicking the "figure with hat" avatar which was popular in the Chinese rhythm games community).

  • Music & Rhythm Games
    I’ve studied a bit of instrumental music and vocals, and I have an OK sense of rhythm. My rhythm game journey spans from Dancing Line to Malody, osu!, Phigros, A Dance of Fire and Ice, and Project Sekai.

  • Conlangs, Shidinn
    Who wouldn’t want to write a diary in a language no one else can read? That curiosity led me to discover Lojban and Toki Pona. Through a friend’s recommendation, I got into Shidinna folk linguist's attempt to reimagine Chinese in an alphabetic script, and I’m now an active member of its online community.

About the Name

“DGCK” is an acronym originating from a small group of childhood friends I formed in elementary school. We spent many happy times together building in Minecraft. The name traces back to an inside joke: in Chinese, “Minecraft” is sometimes colloquially called "麦块" (mài kuài), a play on 麦 (wheat) + 块 (block). Since hay bales are crafted from wheat in the game, we jokingly coined “大干草块” (dà gāncǎo kuài, lit. “big hay bale”) as our nickname for the game itself — which eventually became our group’s name. The acronym stuck after the original Chinese characters triggered chat filters (specifically 草 as it’s a common homophonic substitute for profanity).

"81" is my hexadecimal code, and "LNN" is my letter code. I used to assign these kinds of codes to friends in my social circle. LNN is what I go by — spare the full string.

My GitHub Stats Most Used Languages WakaTime Stats

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  1. xdi8-transcriber xdi8-transcriber Public

    〇改希顶语转写器 Shidinn-Hanzi transcriber

    TypeScript 2

  2. whatlang-interpreter whatlang-interpreter Public

    Stack-based programming language originally developed by @YufangProbably

    TypeScript 1

  3. wenyan-stdin wenyan-stdin Public

    閱文秘術:文言lang scanf 语法糖 · Wenyan library to synchronously ‘scanf‘ (in Node.js)

  4. rouge-lexers-wenyan rouge-lexers-wenyan Public

    Rouge 代码高亮库文言lang支持 Rouge lexer for Wenyan, programming language for the ancient Chinese

    Ruby

  5. koishi-plugin-xdi8 koishi-plugin-xdi8 Public

    转换希顶语与汉字的 koishi 指令 koishi command to convert Shidinn ↔ Hanzi

    TypeScript

  6. koishi-plugin-miniplug koishi-plugin-miniplug Public

    在 Koishi 控制台中编写简单 JavaScript 插件 Code simple JavaScript plugins in your Koishi console

    Vue 4