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mod updates
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NielsPilgaard committed Aug 16, 2024
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Showing 48 changed files with 3,616 additions and 90 deletions.
6 changes: 6 additions & 0 deletions config/geneticsresequenced-server.toml
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,12 @@ antifieldBlockRadius = 25
#How many times slower should the Advanced Incubator be when it's at low temperature? Default is 120, which makes it take a full Minecraft day (excluding Overclockers)
#Range: > 1
incubatorLowTempTickFactor = 120
#How much should each Overclocker decrease the success rate of GMO recipes? Equation is `decreasedChance = geneChance * (1 - (overclockerCount * incubatorOverclockerChanceDecrease))`
#Range: 0.0 ~ 1.0
incubatorOverclockerChanceDecrease = 0.1
#How much should each Chorus Fruit increase the success rate of GMO recipes? Equation is `finalChance = decreasedChance
#Range: 0.0 ~ 1.0
incubatorChorusFruitChanceIncrease = 0.1

[genes]
#List of genes to disable.
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3 changes: 0 additions & 3 deletions config/inventoryessentials-common.toml
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Expand Up @@ -2,6 +2,3 @@
forceClientImplementation = false
#Should space-clicking move all items even if an empty slot was clicked?
allowBulkTransferAllOnEmptySlot = false
#You can now go into your Controls and unbind the respective Inventory Essentials keys instead!
whereDidTheConfigsGo = true

3 changes: 3 additions & 0 deletions config/jade/plugins.json
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Expand Up @@ -114,6 +114,9 @@
"waystones": {
"waystone": true
},
"corpse": {
"corpse": true
},
"cookingforblockheads": {
"fridge": true,
"oven": true,
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1 change: 1 addition & 0 deletions config/jade/sort-order.json
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Expand Up @@ -18,6 +18,7 @@
"cookingforblockheads:oven": null,
"cookingforblockheads:sink": null,
"cookingforblockheads:toaster": null,
"corpse:corpse": null,
"entangled:entangled_block_component": null,
"framedblocks:framed_block_generic": null,
"framedblocks:framed_item_frame": null,
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5 changes: 5 additions & 0 deletions config/jei/ingredient-list-mod-sort-order.ini
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Expand Up @@ -79,3 +79,8 @@ Macaw's Furniture
Macaw's Roofs
Macaw's Windows
PneumaticCraft: Repressurized
Ars Elemental
Small Ships
Sophisticated Backpacks
Sophisticated Core
Sophisticated Storage
4 changes: 0 additions & 4 deletions config/jei/ingredient-list-type-sort-order.ini
Original file line number Diff line number Diff line change
@@ -1,8 +1,4 @@
net.minecraft.world.item.ItemStack
mekanism.api.chemical.gas.GasStack
mekanism.api.chemical.infuse.InfusionStack
mekanism.api.chemical.pigment.PigmentStack
mekanism.api.chemical.slurry.SlurryStack
net.neoforged.neoforge.fluids.FluidStack
it.zerono.mods.extremereactors.api.coolant.Coolant
it.zerono.mods.extremereactors.api.coolant.Vapor
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85 changes: 3 additions & 82 deletions config/jei/recipe-category-sort-order.ini
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Expand Up @@ -10,69 +10,9 @@ minecraft:smithing
minecraft:smoking
minecraft:stonecutting
cookingforblockheads:cow_jar
farmingforblockheads:market
jei:information
justenoughprofessions:professions
occultism:crushing
occultism:miner
occultism:ritual
occultism:spirit_fire
theurgy:accumulation
theurgy:calcination
theurgy:digestion
theurgy:distillation
theurgy:fermentation
theurgy:incubation
theurgy:liquefaction
theurgy:reformation
justdirethings:goo_spread_recipe
modern_industrialization:assembler
modern_industrialization:bronze_compressor
modern_industrialization:bronze_cutting_machine
modern_industrialization:bronze_furnace
modern_industrialization:bronze_macerator
modern_industrialization:bronze_mixer
modern_industrialization:centrifuge
modern_industrialization:chemical_reactor
modern_industrialization:coke_oven
modern_industrialization:distillation_tower
modern_industrialization:distillery
modern_industrialization:electric_blast_furnace_cupronickel_coil
modern_industrialization:electric_blast_furnace_kanthal_coil
modern_industrialization:electric_compressor
modern_industrialization:electric_cutting_machine
modern_industrialization:electric_furnace
modern_industrialization:electric_macerator
modern_industrialization:electric_mixer
modern_industrialization:electric_packer
modern_industrialization:electric_quarry
modern_industrialization:electric_unpacker
modern_industrialization:electric_wiremill
modern_industrialization:electrolyzer
modern_industrialization:fluid_fuels
modern_industrialization:forge_hammer
modern_industrialization:fusion_reactor
modern_industrialization:heat_exchanger
modern_industrialization:implosion_compressor
modern_industrialization:multiblock_shapes
modern_industrialization:neutron_interaction
modern_industrialization:oil_drilling_rig
modern_industrialization:polarizer
modern_industrialization:pressurizer
modern_industrialization:steam_blast_furnace
modern_industrialization:steam_quarry
modern_industrialization:steel_compressor
modern_industrialization:steel_cutting_machine
modern_industrialization:steel_furnace
modern_industrialization:steel_macerator
modern_industrialization:steel_mixer
modern_industrialization:steel_packer
modern_industrialization:steel_unpacker
modern_industrialization:steel_wiremill
modern_industrialization:thermal_interaction
modern_industrialization:vacuum_freezer
the_bumblezone:queen_color_randomizer_trades
the_bumblezone:queen_trades
jei_mekanism_multiblocks:multiblock.mekanism.boiler
jei_mekanism_multiblocks:multiblock.mekanism.dynamic_tank
jei_mekanism_multiblocks:multiblock.mekanism.evaporation_plant
Expand All @@ -81,7 +21,6 @@ jei_mekanism_multiblocks:multiblock.mekanism.sps
jei_mekanism_multiblocks:multiblock.mekanismgenerators.fission_reactor
jei_mekanism_multiblocks:multiblock.mekanismgenerators.fusion_reactor
jei_mekanism_multiblocks:multiblock.mekanismgenerators.turbine
justenoughbreeding:breeding
bigreactors:fluidizer_fluidmixing
bigreactors:fluidizer_solid
bigreactors:fluidizer_solidmixing
Expand All @@ -93,38 +32,17 @@ bigreactors:jei_vaporizations
bigreactors:jei_vaporsmappings
bigreactors:reactantsreactions
bigreactors:reprocessor
framedblocks:framing_saw
ftbquests:loot_crate
ftbquests:quest
jumbofurnace:jumbo_furnace_upgrade
jumbofurnace:jumbo_smelting
tiab:resource_generator
justdirethings:fluid_drop_recipe
chipped:workbench
functionalstorage:dissolution
jearchaeology:brush
jearchaeology:sniff
ars_nouveau:armor_upgrade
ars_nouveau:crush
ars_nouveau:enchanting_apparatus
ars_nouveau:enchantment_apparatus
ars_nouveau:glyph_recipe
ars_nouveau:imbuement
productivetrees:log_stripping
productivetrees:sawmill
productivetrees:tree_fruiting
productivetrees:tree_pollination
extended_industrialization:fluid_fertilizers
modern_industrialization:bronze_bending_machine
modern_industrialization:bronze_composter
modern_industrialization:electric_alloy_smelter
modern_industrialization:electric_bending_machine
modern_industrialization:electric_canning_machine
modern_industrialization:electric_composter
modern_industrialization:steel_alloy_smelter
modern_industrialization:steel_bending_machine
modern_industrialization:steel_canning_machine
modern_industrialization:steel_composter
evilcraftcompat:blood_infuser
evilcraftcompat:environmental_accumulator
evilcraftcompat:sanguinary_environmental_accumulator
Expand All @@ -149,3 +67,6 @@ pneumaticcraft:yeast_crafting
minecraft:block
minecraft:fluid
minecraft:item
ars_elemental:armor_upgrade
ars_elemental:netherite_upgrade
justdirethings:ore_to_resource
5 changes: 5 additions & 0 deletions config/justdirethings-common.toml
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Expand Up @@ -180,3 +180,8 @@
phase = true
#epicarrow
epicarrow = true

#Goo settings
[goo]
#Can goo randomly die, needing to be revived by right clicking with an item?
goo_can_die = true
1 change: 1 addition & 0 deletions config/lighty/base.config
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@@ -1,5 +1,6 @@
lighty.auto_on=false
lighty.farm_growth_threshold=8
lighty.show_skylight_level=true
lighty.auto_on.item=minecraft:torch
lighty.last_used_mode=lighty:carpet_mode
lighty.block_threshold=0
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2 changes: 2 additions & 0 deletions config/modernfix-mixins.properties
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Expand Up @@ -44,6 +44,7 @@
# mixin.perf.cache_model_materials=true # (default)
# mixin.perf.cache_profile_texture_url=true # (default)
# mixin.perf.cache_strongholds=true # (default)
# mixin.perf.chunk_meshing=true # (default)
# mixin.perf.clear_mixin_classinfo=false # (default)
# mixin.perf.compact_bit_storage=true # (default)
# mixin.perf.datapack_reload_exceptions=true # (default)
Expand All @@ -53,6 +54,7 @@
# mixin.perf.deduplicate_wall_shapes=true # (default)
# mixin.perf.dynamic_entity_renderers=false # (default)
# mixin.perf.dynamic_resources=false # (default)
# mixin.perf.dynamic_resources.ctm=true # (default)
# mixin.perf.dynamic_sounds=true # (default)
# mixin.perf.dynamic_structure_manager=true # (default)
# mixin.perf.faster_item_rendering=false # (default)
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128 changes: 128 additions & 0 deletions config/relics/relics/amphibian_boot.yaml
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@@ -0,0 +1,128 @@
abilitiesData:
abilities:
swimming:
# Highest level to which the ability can be upgraded
maxLevel: 10
# Relic level at which the ability becomes unlocked
requiredLevel: 0
# Number of leveling points needed to increase the ability level
requiredPoints: 1
stats:
speed:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 0.01
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 0.005
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: 0.25
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
duration:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 35.0
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 15.0
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: 0.2
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
slipping:
# Highest level to which the ability can be upgraded
maxLevel: 10
# Relic level at which the ability becomes unlocked
requiredLevel: 0
# Number of leveling points needed to increase the ability level
requiredPoints: 1
stats:
speed:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 0.01
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 0.005
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: 0.15
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
duration:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 25.0
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 15.0
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: 0.15
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
gills:
# Highest level to which the ability can be upgraded
maxLevel: 10
# Relic level at which the ability becomes unlocked
requiredLevel: 0
# Number of leveling points needed to increase the ability level
requiredPoints: 1
stats:
chance:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 0.1
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 0.01
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: 0.35
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
levelingData:
# Amount of experience required to level up to relic level 1
initialCost: 100
# Maximum level of the relic
maxLevel: 10
# Increment in experience required for each subsequent level of the relic
step: 100
lootData:
# List of key-value pairs where the key is a textual identifier for the loot table (supporting regular expressions) and the value represents the probability of generating the relic within the specified bounds
entries:
'[\w]+:chests\/[\w_\/]*(water|ocean|river|(?<!air)ship|aqua)[\w_\/]*': 0.025
minecraft:chests/buried_treasure: 0.025
40 changes: 40 additions & 0 deletions config/relics/relics/aqua_walker.yaml
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@@ -0,0 +1,40 @@
abilitiesData:
abilities:
walking:
# Highest level to which the ability can be upgraded
maxLevel: 10
# Relic level at which the ability becomes unlocked
requiredLevel: 0
# Number of leveling points needed to increase the ability level
requiredPoints: 1
stats:
time:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 60.0
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 30.0
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: 0.1
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
levelingData:
# Amount of experience required to level up to relic level 1
initialCost: 100
# Maximum level of the relic
maxLevel: 10
# Increment in experience required for each subsequent level of the relic
step: 100
lootData:
# List of key-value pairs where the key is a textual identifier for the loot table (supporting regular expressions) and the value represents the probability of generating the relic within the specified bounds
entries:
'[\w]+:chests\/[\w_\/]*(water|ocean|river|(?<!air)ship|aqua)[\w_\/]*': 0.025
minecraft:chests/buried_treasure: 0.025
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