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Finalize "Update vector processing" (#5061) #6438
Commits on Sep 7, 2024
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Commits on Sep 8, 2024
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Transfer StructureUnit changes to new file structure
Changes from old `defaultunits.lua` file (before rebase) to new `StructureUnit.lua` file: Remove old quaternion import from `StructureUnit.lua` and `defaultunits.lua` Use quotes instead of colons for import string Use quat multiplication in structure rotation to fit terrain
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Commits on Sep 9, 2024
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Add Unit rotation function descriptions
They have some unexpected behavior not preserving roll/pitch
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Fix changes in
GetTrueEnemyUnitsInSphere
Fix checking unit being in the same army Use PosXYZ to avoid table allocation Fix being able to call `EntityCategoryContains(nil, unit)` Move category check before distance calculation
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Commits on Sep 12, 2024
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Replace vector rotation in
OnTrackTargetGround
`Projectile.lua`'s `OnTrackTargetGround`
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OnTrackTargetGround Debug setup
Use `dbg c` in console to see hitboxes then spawn vipers shooting at a target and make sure the lines end within the target hitbox.
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Commits on Sep 27, 2024
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Fix
/benchmarking/controller.lua
was non functioning mostly due to lazyimport addition and repr changes Also updates the individual benchmark to simply require the benchmark file name and then run all the functions inside automatically
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Upvalued engine function `VDist3` is usually the fastest
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Commits on Sep 30, 2024
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Fix
GetTerrainSlopeAngles
returning roll on -Z axisMake it return `angleX` aka roll on the +Z axis instead of the -Z axis Also add comments explaining the negations of angles on the negative axes
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Correct rotation order in
Unit:Rotate
It doesn't matter since it's a 2d rotation, but in case anyone is inspired by the function to use a quaternion for 3d rotation, the order should be correct.
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Correct rotation order in
ScenarioUtilities.CreateWreckage
Matches original manual quaternion multiplication's rotation order
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Small bytecode optimisation in
GetTerrainSlopeAngles
use `SUB` instead of `UNM` and `ADD`
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Commits on Oct 14, 2024
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Commits on Oct 18, 2024
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Commits on Oct 19, 2024
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