Skip to content

v1.6.1 - Matchmaker Bugfixes

Compare
Choose a tag to compare
@Askaholic Askaholic released this 06 Feb 03:53
· 150 commits to develop since this release
fd871db

Summary

Fixed a bunch of bugs that were reported after the Team Matchmaker release. Thanks to everyone who made the reports! Bug reports can be submitted on Discord or on the forums.

  • Added random matching for new players when no quality matches are available (adapted for TMM)
  • Fixed matchmaker games disappearing due to short game timeout
  • Fixed getting "not owner of your own party" after a disconnect
  • Fixed using ladder 1v1 rating when selecting a map for tmm 2v2 games
  • Fixed players being able to join a party while the party was already queued
  • Fixed players in a party always getting the same start spots
  • Changed matchmaker learning popup text

Pull Requests

  • Fix github release action (#277)
  • Feature/#713 Generalize newbie rating adjustments (#714)
  • Update matchmaker learning popup message and tests (#712) [by UmbraSolis]
  • Increase matchmaker game timeout (#715)
  • Issue/#707 fix disconnect handlers not always triggering (#708)
  • Change pop time computation to include team size of queue (#706)
  • Add version to server user connections (#709) [by Sheikah]
  • Fix integration tests (#710)
  • Improve Search and Player string representations (#704)
  • Shuffle teams before assigning start spots (#701)
  • Use correct rating type when choosing a map pool (#702)
  • Prevent players from joining a party while the party owner is in queue (#698)
  • Allow only ascii characters in game title (#672)
  • #658 - ensure rowcount is not empty (#688) [by ahsanbagwan]
  • Run isort (#697)
  • [WIP] Migrate to GitHub actions (#695)
  • #693 launch rating type (#694) [by Sheikah]