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pbr metalrough factor support
CI #68: Commit 468575d pushed by omicronrex
August 30, 2024 13:50 3m 56s main
August 30, 2024 13:50 3m 56s
fix winding order for left-handed projection
CI #67: Commit 947b8dd pushed by skyfloogle
August 28, 2024 22:27 1m 21s main
August 28, 2024 22:27 1m 21s
credit matrix algorithms
CI #66: Commit d657980 pushed by skyfloogle
August 28, 2024 22:23 1m 6s main
August 28, 2024 22:23 1m 6s
fog
CI #65: Commit 862e549 pushed by omicronrex
August 28, 2024 13:58 1m 26s main
August 28, 2024 13:58 1m 26s
Update README.md
CI #64: Commit 0f70e63 pushed by skyfloogle
August 28, 2024 08:36 3m 48s main
August 28, 2024 08:36 3m 48s
readme: add link to envmap source
CI #63: Commit 8cf0fd1 pushed by omicronrex
August 27, 2024 22:42 3m 47s main
August 27, 2024 22:42 3m 47s
credit envmap
CI #62: Commit 6a38556 pushed by omicronrex
August 27, 2024 22:28 1m 35s main
August 27, 2024 22:28 1m 35s
credit envmap
CI #61: Commit 75e2069 pushed by omicronrex
August 27, 2024 22:26 1m 31s main
August 27, 2024 22:26 1m 31s
higher quality envmap
CI #60: Commit 3fecd74 pushed by omicronrex
August 27, 2024 21:52 1m 11s main
August 27, 2024 21:52 1m 11s
mention metallic-roughness in readme
CI #59: Commit 677522c pushed by skyfloogle
August 27, 2024 20:36 1m 24s main
August 27, 2024 20:36 1m 24s
improve gltf_destroy
CI #58: Commit 8e71a67 pushed by skyfloogle
August 27, 2024 20:35 1m 51s main
August 27, 2024 20:35 1m 51s
fix specular + add support for roughness
CI #57: Commit ff9530b pushed by omicronrex
August 27, 2024 20:26 1m 57s main
August 27, 2024 20:26 1m 57s
update readme
CI #56: Commit 18c36ee pushed by skyfloogle
August 27, 2024 20:17 1m 15s main
August 27, 2024 20:17 1m 15s
fixed morph targets
CI #55: Commit 16bb08b pushed by skyfloogle
August 27, 2024 19:20 1m 56s main
August 27, 2024 19:20 1m 56s
sort the gej file
CI #54: Commit a2f151b pushed by omicronrex
August 27, 2024 18:23 1m 12s main
August 27, 2024 18:23 1m 12s
gltf_set_environment_map()
CI #53: Commit dc2e55e pushed by omicronrex
August 27, 2024 18:23 1m 13s main
August 27, 2024 18:23 1m 13s
add metalmap support + dx9 adeq
CI #52: Commit e0d6983 pushed by omicronrex
August 27, 2024 18:21 4m 11s main
August 27, 2024 18:21 4m 11s
fix normal maps, add phong lighting
CI #51: Commit 7f06f7e pushed by omicronrex
August 26, 2024 23:34 1m 51s main
August 26, 2024 23:34 1m 51s
shader model 3.0
CI #50: Commit 33ee67f pushed by omicronrex
August 26, 2024 16:25 1m 44s main
August 26, 2024 16:25 1m 44s
morph targets (breaks with more than one?)
CI #49: Commit baf174d pushed by skyfloogle
August 26, 2024 16:16 4m 15s main
August 26, 2024 16:16 4m 15s
remove le epic debug keys
CI #48: Commit 93025fc pushed by omicronrex
August 24, 2024 13:15 3m 48s main
August 24, 2024 13:15 3m 48s
icon
CI #47: Commit 401b181 pushed by omicronrex
August 23, 2024 21:56 2m 25s main
August 23, 2024 21:56 2m 25s
support sparse accessors (untested)
CI #46: Commit 2e63d19 pushed by skyfloogle
August 23, 2024 20:59 1m 32s main
August 23, 2024 20:59 1m 32s
normal maps + bugged lighting
CI #45: Commit acabcc3 pushed by omicronrex
August 23, 2024 18:39 1m 59s main
August 23, 2024 18:39 1m 59s
fix transform on skinned meshes
CI #44: Commit 36d6895 pushed by skyfloogle
August 23, 2024 18:08 4m 16s main
August 23, 2024 18:08 4m 16s