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Merge pull request #44 from UndeadZeratul/main
Add X-Pulse ThunderBuster FAK Upgrades
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Original file line number | Diff line number | Diff line change |
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class FAK_XPulseTB_Chiller : FAK_Upgrade | ||
{ | ||
override string GetItem() { return "CrossPulseThunderBuster"; } | ||
override string GetDisplayName() { return "Chiller"; } | ||
override int GetCost() { return 3; } | ||
override void DoUpgrade(HDWeapon wpn, HDPickup pkp) { wpn.WeaponStatus[TBS_FLAGS] |= 128; } | ||
override void DoDowngrade(HDWeapon wpn, HDPickup pkp) { wpn.WeaponStatus[TBS_FLAGS] &= ~128; GiveCore(wpn.owner, 1.0); } | ||
override int HasUpgrade(HDWeapon wpn, HDPickup pkp) { return wpn.WeaponStatus[TBS_FLAGS] & 128 > 0; } | ||
} | ||
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class FAK_XPulseTB_Stabilizer : FAK_Upgrade | ||
{ | ||
override string GetItem() { return "CrossPulseThunderBuster"; } | ||
override string GetDisplayName() { return "Stabilizer"; } | ||
override int GetCost() { return 3; } | ||
override void DoUpgrade(HDWeapon wpn, HDPickup pkp) { wpn.WeaponStatus[TBS_FLAGS] |= 256; } | ||
override void DoDowngrade(HDWeapon wpn, HDPickup pkp) { wpn.WeaponStatus[TBS_FLAGS] &= ~256; GiveCore(wpn.owner, 1.0); } | ||
override int HasUpgrade(HDWeapon wpn, HDPickup pkp) { return wpn.WeaponStatus[TBS_FLAGS] & 256 > 0; } | ||
} | ||
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class FAK_XPulseTB_Amplifier : FAK_Upgrade | ||
{ | ||
override string GetItem() { return "CrossPulseThunderBuster"; } | ||
override string GetDisplayName() { return "Amplifier"; } | ||
override int GetCost() { return 3; } | ||
override void DoUpgrade(HDWeapon wpn, HDPickup pkp) { wpn.WeaponStatus[TBS_FLAGS] |= 512; } | ||
override void DoDowngrade(HDWeapon wpn, HDPickup pkp) { wpn.WeaponStatus[TBS_FLAGS] &= ~512; GiveCore(wpn.owner, 1.0); } | ||
override int HasUpgrade(HDWeapon wpn, HDPickup pkp) { return wpn.WeaponStatus[TBS_FLAGS] & 512 > 0; } | ||
} | ||
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class FAK_XPulseTB_ThunderBuster : FAK_Upgrade | ||
{ | ||
override string GetItem() { return "CrossPulseThunderBuster"; } | ||
override string GetDisplayName() { return "Cross Pulse"; } | ||
override void DoUpgrade(HDWeapon wpn, HDPickup pkp) { } | ||
override int HasUpgrade(HDWeapon wpn, HDPickup pkp) { return true; } | ||
override void DoDowngrade(HDWeapon wpn, HDPickup pkp) { | ||
Actor plr = wpn.owner; | ||
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int flags = wpn.WeaponStatus[TBS_FLAGS]; | ||
int battery = wpn.WeaponStatus[TBS_BATTERY]; | ||
wpn.Destroy(); | ||
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Name cls = 'ThunderBuster'; | ||
HDWeapon tb; | ||
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if (plr.FindInventory(cls)) { | ||
tb = HDWeapon(Actor.Spawn(cls, plr.pos + (0, 0, plr.height / 2))); | ||
tb.angle = plr.angle; | ||
tb.A_ChangeVelocity(1, 0, 1, CVF_RELATIVE); | ||
} else { | ||
tb = HDWeapon(plr.GiveInventoryType(cls)); | ||
} | ||
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tb.WeaponStatus[TBS_FLAGS] = flags; | ||
tb.WeaponStatus[TBS_BATTERY] = battery; | ||
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GiveCore(plr, 1.0); | ||
} | ||
override bool CheckPrerequisites(HDWeapon wpn, HDPickup pkp) | ||
{ | ||
Name cls = 'ThunderBuster'; | ||
return (class<Actor>)(cls); | ||
} | ||
override string GetFailMessage(HDWeapon wpn, HDPickup pkp, int type) | ||
{ | ||
Name cls = 'ThunderBuster'; | ||
if (type == FMType_Requirements && !((class<Actor>)(cls))) | ||
{ | ||
return "You don't have an assembly core."; | ||
} | ||
return Super.GetFailMessage(wpn, pkp, type); | ||
} | ||
} | ||
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class FAK_ThunderBuster_XPulseTB : FAK_Upgrade | ||
{ | ||
override string GetItem() { return "ThunderBuster"; } | ||
override string GetDisplayName() { return "Cross Pulse"; } | ||
override int GetCost() { return 5; } | ||
override void DoUpgrade(HDWeapon wpn, HDPickup pkp) | ||
{ | ||
Actor plr = wpn.owner; | ||
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int flags = wpn.WeaponStatus[TBS_FLAGS]; | ||
int battery = wpn.WeaponStatus[TBS_BATTERY]; | ||
wpn.Destroy(); | ||
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Name cls = 'CrossPulseThunderBuster'; | ||
HDWeapon xtb; | ||
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if (plr.FindInventory(cls)) { | ||
xtb = HDWeapon(Actor.Spawn(cls, plr.pos + (0, 0, plr.height / 2))); | ||
xtb.angle = plr.angle; | ||
xtb.A_ChangeVelocity(1, 0, 1, CVF_RELATIVE); | ||
} else { | ||
xtb = HDWeapon(plr.GiveInventoryType(cls)); | ||
} | ||
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xtb.WeaponStatus[TBS_FLAGS] = flags; | ||
xtb.WeaponStatus[TBS_BATTERY] = battery; | ||
} | ||
override int HasUpgrade(HDWeapon wpn, HDPickup pkp) { return false; } | ||
override bool CheckPrerequisites(HDWeapon wpn, HDPickup pkp) | ||
{ | ||
Name cls = 'CrossPulseThunderBuster'; | ||
return (class<Actor>)(cls); | ||
} | ||
override string GetFailMessage(HDWeapon wpn, HDPickup pkp, int type) | ||
{ | ||
Name cls = 'CrossPulseThunderBuster'; | ||
if (type == FMType_Requirements && !((class<Actor>)(cls))) | ||
{ | ||
return "You don't have a Cross Pulse Modification Kit on hand."; | ||
} | ||
return Super.GetFailMessage(wpn, pkp, type); | ||
} | ||
} |