- LayerMatNode is a Maya Arnold plugin for rendering surfaces with layered material. With a few shader nodes you can easily create a range of surface appearances with texture-mappable parameters
- The BSDF model is derived from the paper Position-Free Monte Carlo Simulation for Arbitrary Layered BSDFs, Guo Yu et al. and promoted by PBRT as a standard. We further made it a usable tool
- Chang Liu, UPenn CGGT
- Gehan Zheng, UPenn CGGT
-
ARNOLD_PATH
toC:\Program Files\Autodesk\Arnold\maya2023
-
ARNOLD_PLUGIN_PATH
toyour plugin folder
, in this case is/plugin
of this project -
MTOA_TEMPLATES_PATH
the same asARNOLD_PLUGIN_PATH
-
Add
%ARNOLD_PATH%\bin
to your system'sPATH
variable
- Clone
- Generate Visual Studio project with CMake
- Build
- If environment variables are set properly, then Maya and Arnold will automatically load the plugin