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updated readme with current changes and a "how to ingame" instructions
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irnsght committed Oct 21, 2020
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Expand Up @@ -23,7 +23,16 @@ Some core effects are:
+ shields not working
+ a limited time in warp, where a counter autodrops the ship back out

Gain insight to how the mod handles ingame with this showcase video:
#How to use inGame
- the mod will notice any FTL jump a ship performs. instead of arriving at your location, you will enter the warp instead.
- Your navmarker will be changed to its warp position as well. Just follow the marker to get to the correct position in warp.
- to drop out of warp you can either use your FTL drive again, or slow down to below 50m/s.
- FTL usage will drop you out of warp instantly, slowing down will give you a 10 second countdown and show you a warning.
- if you spawn a spacestation in warp, it will drop out to a random sector! thats wanted behaviour to prohibit warpcamping.
- astronauts will not drop out of warp automatically.
- if you want to avoid the warp completely, you can create Warpgates. they keep their vanilla behaviour and offer a way to travel instantly, precisely and safely.

Gain insight to how the mod handles ingame with this showcase video (very early version):
https://www.youtube.com/watch?v=0t-y4ZppfLg

Find the documentation here:
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