Type-safe way aliasing your primitive types easily
This, elm-typed, is a package that helps developers to achieve additional type-safety without opaque modules.
Fundamental concept is the same as the packages mentioned at "Prior art" section of this document have, but the core feature elm-typed offers users in addition is permission.
Permission is a feature that can statically controls data modifiability or accessibility, which internally employs phatom types to decide functions available for users.
Permission | Available functions |
---|---|
ReadOnly |
value |
ReadWrite |
value, map, andThen, new |
WriteOnly |
map, andThen, new |
This empowers users to achieve additional type-safety that helps distinct data types with its life-cycle in Elm application.
Only exceptions of permission are decode
and encode
. They are available in all permissions.
This is because those functions playing a role like a deserializer/serializer mainly commnunicates only with data coming from outside of your Elm application as Value
type, but permission concerns data modifiability only within life-cycle of your Elm application.
There is no way to operate data typed as Value
in Elm, so I can say ReadOnly
permission is doing a good job.
import Typed exposing (Typed, ReadOnly, ReadWrite)
type MemberIdType
= MemberIdType
type alias MemberId
= Typed MemberIdType String ReadOnly
type AgeType
= AgeType
type alias Age
= Typed AgeType Int ReadWrite
type alias Model =
{ memberId : MemberId
, age : Age
}
In the example, memberId
cannot be reassign anymore because it is marked as ReadOnly
. It cannnot be initialized or updated if ReadOnly
permission given.
newMemberId : MemberId
newMemberId =
Typed.new 1 -- compile error!
newAge : Age
newAge =
Typed.new 30 -- ok
However, MemberId
data can be initialized by decoding data coming from external resources, because ReadOnly
permission only limits modification in your Elm application.
Entity and ValueObject are the concept coming from DDD (Domain Driven Design). The concept says that all application have some resources that are modifiable, and some not. Modifiability is related to predictability, so marking every resource as modifiable or unmodifiable with its type definition lets developers know potential modification of resources in other place. Unintended changes that produces bugs are usually made by mistake because of bad predictability.
In order to design your application under this principle, we can craft Entity and ValueObject with this package.
WIP: code example will come here.
MIT
PRs accepted