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Add OpenJO build to GitHub actions (#1173)
* pipeline: add OpenJO builds, fix up some context usage and normalise cmake options * fix typo on macOS OpenJO archive step * parallelise builds, split OpenJO steps on windows * looks like the python shell is v2 with no f-strings * alternative per-platform methods for obtaining the processor count * enable JK2 in cmake's InstallConfig module so we get runtime libs...and strip them from the official release anyway :') * Add UseInternalLibs cmake option to default all libs to internal * remove unnecessary game path from create-latest step * allow changes to CMake project files to trigger builds
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