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fix templates that use generator output nodes
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JacquesLucke committed Mar 25, 2016
1 parent 2c181be commit 35535bf
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion templates/arrange/grid_3d.py
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ def insert(self):
self.newLink(gridLoopInputNode.outputs[0], multiplyNode.inputs[0])
self.newLink(combineVectorNode.outputs[0], gridMeshNode.inputs[4])
self.newLink(multiplyNode.outputs[0], combineVectorNode.inputs[2])
self.newLink(gridMeshNode.outputs[0], generatorOutputNode.inputs[1])
self.newLink(gridMeshNode.outputs[0], generatorOutputNode.inputs[0])
self.newLink(getListLengthNode.outputs[0], instancerNode.inputs[0])
self.newLink(setObjectsLoopInputNode.outputs[2], transformsOutputNode.inputs[0])
self.newLink(setObjectsLoopInputNode.outputs[3], transformsOutputNode.inputs[1])
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2 changes: 1 addition & 1 deletion templates/mesh/random_vertices_offset.py
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ def insert(self):
self.newLink(meshInputNode.outputs[2], combineMeshDataNode.inputs[2])
self.newLink(loopInputNode.outputs[2], vectorMathNode.inputs[0])
self.newLink(randomVectorNode.outputs[0], vectorMathNode.inputs[1])
self.newLink(vectorMathNode.outputs[0], loopOutputNode.inputs[1])
self.newLink(vectorMathNode.outputs[0], loopOutputNode.inputs[0])
self.newLink(loopInputNode.outputs[4], randomVectorNode.inputs[1])
self.newLink(loopInputNode.outputs[0], randomVectorNode.inputs[0])
self.newLink(invokeSubprogramNode.outputs[0], combineMeshDataNode.inputs[0])
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2 changes: 1 addition & 1 deletion templates/mesh/transform_individual_polygons.py
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ def insert(self):
self.updateSubprograms()

self.newLink(loopInputNode.outputs[2], transformPolygon.inputs[0])
self.newLink(transformPolygon.outputs[0], generatorOutputNode.inputs[1])
self.newLink(transformPolygon.outputs[0], generatorOutputNode.inputs[0])
self.newLink(meshDataNode.outputs[4], loopInvokeNode.inputs[0])
self.newLink(loopInvokeNode.outputs[0], meshFromPolygonsNode.inputs[0])
self.newLink(meshFromPolygonsNode.outputs[0], meshOutput.inputs[1])
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