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  • Unity Technologies
  • Shanghai, China

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Pinned Loading

  1. gore-engine/gore gore-engine/gore Public

    BEST GAME ENGINE

    C++ 2

  2. CSCI520HW3_InverseKinematics CSCI520HW3_InverseKinematics Public

    C++

  3. PhysicalJelloCube PhysicalJelloCube Public

    OpenEdge ABL

  4. BoidSimulation2D BoidSimulation2D Public

    An artificial life simulation developed by Craig Reynolds in 1986 that models the flocking behavior of birds

    C#