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MatheusMAssis/README.md

Hi, I'm Matheus

Data Engineer at Boston Consulting Group (BCG X)

Applied Mathematician graduated from Fundação Getulio Vargas RJ in 2020.

About me

  • I'm from São Paulo - Brazil
  • Creator of Don't Drop and BGS Home Jam 2020 Winner: Brain Guard
  • Addicted to Programming
  • Math and Games are in my heart since forever

Social media

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  1. Maze-Generator Maze-Generator Public

    (Python) Single file that contains a Maze Generator and a Path Finder to this respective maze. Based on the Randomized Prim's Algorithm and A* Algorithm.

    Python

  2. Recreating-League Recreating-League Public

    (Unity3D) Unity Game that recreates League of Legends to a 2D Top-down View Game.

    C# 6 3

  3. League-of-Legends-Analysis League-of-Legends-Analysis Public

    (Python) Data Analysis on ranked matches as an ADC from my own League of Legends account. Used to create a dashboard for all my infos.

    HTML

  4. BGS-Jam BGS-Jam Public

    (Unity3D) Unity Game developed in 48 hours during the Brasil Game Jam 2019, happened inside the Brasil Game Show.

    ShaderLab

  5. Data-Analysis-Movies Data-Analysis-Movies Public

    (Jupyter Notebook & Python) Data Analysis on movie ratings from TheMoviesDB. Contains two regression models to predict the rating based on given variables.

    Jupyter Notebook

  6. Sudoku-Solver Sudoku-Solver Public

    (HTML, CSS & JS) GUI Interface that shows a Sudoku board and allows the user to insert his own Sudoku. (Python) Uses the button SOLVE to solve and show the solution for the given Sudoku.

    HTML 1