This mod aims to improve and add upon what is possible with the datapack system in Vanilla, ideally shooting for completely server-side features
execute raycast
andexecute if raycast
have been added to the subcommands. More about it here- Advancement trigger
better_datapacks:block_broken
detects when a block is broken. More about it here - Recipe type
better_datapacks:empty
lets you overwrite a recipe with nothing, without an error log. - Recipe type
better_datapacks:potion
andbetter_datapacks:potion_item
to make potion recipes calculate
command that lets you do a lot of math operations between just about any number and storing it just about anywhere- Nbt Crafting in shaped, shapeless, and smithing recipes
- Events, which go in the
events
folder in a datapack, similar to advancements. More about it here
- Negative Tags (removing something from a tag without rewriting the entire thing)
- Custom Enchants* (primitive, will do nothing but be compatible with anvils and such)
- Custom Commands (with arguments and everything, will execute a function using the macro feature)
*might not be able to do this only serverside
If you find a bug or have an idea, be sure to create an issue! Would also love if anyone wants to make a pull request, help is always appreciated!