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A (WIP) simple 2D game engine with "Sega Genesis-styled" graphics

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Nintorch/HydrogenEngine

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Hydrogen Engine

A (WIP) simple 2D game engine with "Sega Genesis-styled" graphics. It mainly started as a small project to practice the C programming language.

It uses SDL2 as the main library, SDL_Surface as all the renderable 8-bit (indexed) surfaces/textures and SDL_Renderer to render the 8-bit framebuffer to the screen.

Sonic sprites are used just for testing, if this project is going to be in a finished state some time they are not going to be included there.

Prerequisites

Libraries are to be stored in libs/ folder, with their include files to be in libs/(Library)/include folder.

  • SDL2
  • SDL2_gfx (for SDL_Surface rotation)
  • SDL2_image (for .png file loading)

Copyrights

  • Sonic and related characters (C) Sega and Sonic Team
  • Sega Genesis (C) Sega

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A (WIP) simple 2D game engine with "Sega Genesis-styled" graphics

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