vulkan-hdr-layer-kwin6: init at 0.1.0 #345805
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Enables HDR support for Vulkan clients (such as
mpv
) on kwin6.https://github.com/Zamundaaa/VK_hdr_layer
This is likely to be a temporary solution until Wayland upstream adopts the necessary protocols, however that has been in the works for many years.
For the time being, this provides a path for users to experiment with HDR, share feedback and hopefully make progress.
Arch provides a similar package:
https://aur.archlinux.org/packages/vk-hdr-layer-kwin6-git
Example usage after installing the layer:
To enable Vulkan loader logs:
PS: The latest version of
gamescope
doesn't need Vulkan for HDR.Things done
nix.conf
? (See Nix manual)sandbox = relaxed
sandbox = true
nix-shell -p nixpkgs-review --run "nixpkgs-review rev HEAD"
. Note: all changes have to be committed, also see nixpkgs-review usage./result/bin/
)Add a 👍 reaction to pull requests you find important.