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github-actions[bot] committed Dec 1, 2023
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|Warhammer 40,000: Darktide|Fatshark|Internal|2022|<details><summary>Expand</summary>• [How FatShark constructed their central asset pipeline with Simplygon](https://www.youtube.com/watch?v=RZxo-2cAFk0)<br></details>|
|Xenoblade Chronicles 3|Monolith Soft|Internal|2022|<details><summary>Expand</summary>• [DF Tech Review](https://www.eurogamer.net/digitalfoundry-2022-xenoblade-chronicles-3-nintendo-switch-tech-review)<br>• [「生と死」を物語る陰影表現とは――『Xenoblade3(ゼノブレイド3)』のキャラクターを魅せる2灯トゥーンシェーディング、世界を描くアップサンプリング【CEDEC+KYUSHU 2022】](https://gamemakers.jp/article/2023_03_22_33475/)<br></details>|
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|The Callisto Protocol|Striking Distance Studios|UE4|2022|<details><summary>Expand</summary>• [SIGGRAPH2023-Advances-The-Rendering-of-The-Callisto-Protocol-JimenezPetersen.pptx](https://advances.realtimerendering.com/s2023/SIGGRAPH2023-Advances-The-Rendering-of-The-Callisto-Protocol-JimenezPetersen.pptx)<br></details>|
|Halo Infinite|343 Industries|Slipspace|2021|<details><summary>Expand</summary>• [One Frame in 'Halo Infinite'](https://www.gdcvault.com/play/1027657/One-Frame-in-Halo-Infinite)<br></details>|
|Diablo 2 Resurrected|Blizzard, Vicarious Visions|Internal|2021|<details><summary>Expand</summary>• [DF Tech Analysis](https://www.youtube.com/watch?v=bSdg5sgt6hY)<br>• [An Overview of the 'Diablo II: Resurrected' Renderer](https://gdcvault.com/play/1027558/An-Overview-of-the-Diablo)<br></details>|
|Knockout City|Velan Studios|Internal|2021|<details><summary>Expand</summary>• [Knockout City's Parallel Play](https://www.gdcvault.com/play/1027634/-Knockout-City-s-Parallel)<br></details>|
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