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add some lockstep papers (#91)
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- DOOM III
- Age of EmpiresI&II
- MiMaze
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RTM945 authored Sep 28, 2023
1 parent 12aebdc commit bc08e01
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18 changes: 18 additions & 0 deletions data/games.toml
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Expand Up @@ -242,6 +242,7 @@ Analysis = [
["Game Art Tricks", "http://simonschreibt.de/gat/doom-3-volumetric-glow/"],
["Source code review", "https://fabiensanglard.net/doom3_bfg/"],
["Vulkan Port", "https://github.com/DustinHLand/vkDOOM3"],
["The DOOM III Network Architecture", "https://fabiensanglard.net/doom3_documentation/The-DOOM-III-Network-Architecture.pdf"],
]

["Control"]
Expand Down Expand Up @@ -2349,3 +2350,20 @@ Analysis = [
["Wonky walls", "https://simonschreibt.de/gat/dungeon-keeper-2-walls/"],
["Grid-based lighting", "https://www.reddit.com/r/gamedev/comments/hrz910/fake_lights_and_shadows_in_dungeon_keeper_2/"],
]

["Age of EmpiresI&II"]
Developer = "Ensemble Studios"
Engine = "Genie"
Year = "1999"
Analysis = [
["GDC 2001: 1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond", "https://zoo.cs.yale.edu/classes/cs538/readings/papers/terrano_1500arch.pdf"],
]

["MiMaze"]
Developer = "Christophe DIOT and Laurent GAUTIER"
Engine = "Internal"
Year = "1999"
Analysis = [
["Bucket Synchonization", "https://www.cs.ubc.ca/~krasic/cpsc538a/papers/diot99distributed.pdf"],
]

2 changes: 1 addition & 1 deletion data/references.md
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Expand Up @@ -43,4 +43,4 @@
* [Valve's Publications](https://web.archive.org/web/20170606025840/http://www.valvesoftware.com/company/publications.html)
* [Game Watch](https://game.watch.impress.co.jp/docs/series/3dcg/)
* [MrElusive](https://www.mrelusive.com/publications/pubs_bytype.html)

* [fabiensanglard](https://fabiensanglard.net/doom3_documentation/)

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