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Releases: Outer-Wilds-New-Horizons/new-horizons

Version 1.24.4

04 Nov 15:51
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Bug fixes

  • TH spawnpoint will not be overridden by custom spawn points unless they are set to be the default. Fixes an unintended issue with the Vision where hearth1an put a non-functioning spawn point inside Ember Twin for no reason that just got activated last update (why hearth1an why).

Generated From PR: #991

Version 1.24.3

04 Nov 00:45
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Improvements

  • Allow spawning inside Bramble dimensions (base game spawn points do not work yet)

Bug fixes

  • Fix bug where projected slides look too bright (addons devs: delete the SlideReelsCache folder so the images get regenerated)
  • Fixed bug where planet name wasn't falling back to the filename early enough (would have an empty name instead)

Generated From PR: #987

Version 1.24.2

27 Oct 17:29
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Minor features

  • Added persistentConditionsToSet and conditionsToSet to slide reels. Now instead of just revealing ship logs at the end of a slide reel/vision, you can set persistent and dialogue conditions. (fixes #976)

Improvements

  • Static body shiplogs are now automatically arranged by their distance to the primary (previously only considered semi-major axis)
  • Will register a planet config as invalid if the planet is listed as its own primary orbital body (nonsense) (fixes #983)

Generated From PR: #985

Version 1.24.1

25 Oct 01:16
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  • Fixed an Outsider-compatibility bug accidentally introduced by an old Outsider-compatibility fix (affected The Vision)

Generated From PR: #980

Version 1.24.0

20 Oct 06:38
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Major features

  • New dream world related prop types: alarm totems, grapple totems, projection totems, portholes/peepholes, and dream candles. Where possible, these have been modified to work with the regular flashlight as well as the artifact for use outside of the dream world. Thank you Hawkbar for these features!

Minor features

  • Add colliderRadius to itemSocket so that you can make them actually work

Generated From PR: #978

Version 1.23.4

14 Oct 03:57
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Bug fixes

  • Fixed held item persistence breaking dream world entry via death (oops)

Generated From PR: #971

Version 1.23.3

10 Oct 04:01
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Bug fixes

  • Fix an issue where a signal from Astral Codec mistakenly thought it was inside Dark Bramble if the Outsider was installed. (closes #966)
  • Fix moving satellites of satellites of planets (closes #960)
  • Fix black hole vanishing when vessel warping (closes #957)
  • Fix size of tornado force volumes

Generated From PR: #967

Version 1.23.2

09 Oct 22:31
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Bug fixes

  • Actually fix Band Together for real

Generated From PR: #964

Version 1.23.1

08 Oct 15:52
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Bug fixes

  • Fix a bug breaking Eyes of the Past and Band Together
  • Better handle when a mod tries using DLC props when the DLC is not installed

Generated From PR: #963

Version 1.23.0

06 Oct 21:25
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Thank you Hawkbar for implementing custom Dreamworlds in this update!

Major features

  • Added Dream.inDreamWorld to planet configs to treat a planet as if it were part of the dream world dimension. The planet's contents will be deactivated unless you enter via a dream arrival point or another dream world dimension. Closes #916
  • Added dreamCampfires and dreamArrivalPoints as new linked prop types, which allow you to create new entry points into Echoes of the Eye's dream world or create similar experiences using custom planets.

Improvements

  • General support for dream world simulations even if the vanilla dream world is disabled in custom solar systems.
  • Preserve held items when warping (closes #192). Note that if you leave an item in another system and warp out, that item will be gone forever from all systems until you start a new loop. Some items (i.e., slide reels) do not work between systems.

Bug fixes

  • Time loop will be disabled in other systems if you removed the AWC and warped while holding it or using the Vessel. Closes #952
  • Fixed configs getting loaded more than once if parent body is updated again #921

Generated From PR: #956