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cleanup: remove unused mob spawners #27144

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23 changes: 0 additions & 23 deletions code/modules/awaymissions/mob_spawn.dm
Original file line number Diff line number Diff line change
Expand Up @@ -672,29 +672,6 @@
ADD_TRAIT(H, TRAIT_NON_INFECTIOUS_ZOMBIE, ROUNDSTART_TRAIT)
return ..()

////////Non-human spawners////////

/obj/effect/mob_spawn/mouse
name = "sleeper"
mob_name = "space mouse"
mob_type = /mob/living/simple_animal/mouse
death = FALSE
roundstart = FALSE
icon = 'icons/obj/cryogenic2.dmi'
icon_state = "sleeper"
flavour_text = "Squeak!"

/obj/effect/mob_spawn/cow
name = "sleeper"
mob_name = "space cow"
mob_type = /mob/living/simple_animal/cow
death = FALSE
roundstart = FALSE
mob_gender = FEMALE
icon = 'icons/obj/cryogenic2.dmi'
icon_state = "sleeper"
flavour_text = "Moo!"

/// these mob spawn subtypes trigger immediately (New or Initialize) and are not player controlled... since they're dead, you know?
/obj/effect/mob_spawn/corpse
/// when this mob spawn should auto trigger.
Expand Down