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This repository has been archived by the owner on May 15, 2024. It is now read-only.

PlasmaEngine/PlasmaEngine

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Overview

Plasma Game engine is a C++ powered 2D and 3D game engine that is designed to be straigt forward yet powerful for all users. We aim to have clear and easy to read code with many comments allowing anyone to pickup and extend the code as they feel is needed. Plasma is originally branched from the Zero Game Engine.

Installing binary builds

You can find the latest compiled version of the launcher on the Plasma discord, if you get lost feel free to ask there.

Getting the source

git clone --recursive https://github.com/PlasmaEngine/PlasmaEngine.git

Building the engine

Building on Windows:

Easiest:

  • Open folder with VS2019+
  • (Optional) Manage Configuration to add x64-Release configuration
  • Build

For Solution Files:

  • run build_vs2019_x64.bat

For Release Build

  • run build_vs2019_ninja.bat

Building on Linux:

  • In Development

Building on Mac:

  • In Development

Screenshots

Image of Plasma Engine 3D Image of Plasma Engine 2D Image of Plasma Engine 2D

Credits

  • Josh (Engine Developer)
  • Jesco (Engine Developer)
  • Dave (Engine Contributer)
  • ad3m3r5 (Engine Contributer)
  • theLemon505 (Engine Contributer)
  • Konfus-dev (Engine Contributer)
  • jayrulez (Engine Contributer)
  • AdvancedInstaller (Providing open source license for launcher installer)
  • Digipen and everyone who worked on Zero
  • WelderFoundation (Useful addition to Zero and thirdparty repos)