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A program that automates the process of FBX to DAE conversion and preprocessing for Scrap Mechanic

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QuestionableM/SM-FbxConverterAutomation

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SM-FbxConverterAutomation

Allows you to prepare the FBX animation for use in Scrap Mechanic with a single click

GitHub Downloads (all assets, all releases)

Requirements

You must have the FBX Converter 2013 installed on your computer

How to use

  • Download the latest release of the FbxConverterAutomation.zip here.
  • Unzip the archive, open FbxConverterAutomation/config.xml and specify the full path to FbxConverter.exe, which is located in the bin folder of your FBX Converter 2013 installation.
    Here's an example of the config.xml file with the path to FbxConverter.exe:
<FbxConverterAutomation
    fbx_converter_path = "FBX Converter/2013.3/bin/FbxConverter.exe">
  • Launch the program for the first time and make sure there are no errors in the opened console window.
  • Put your .fbx files into the fbx folder.
  • Launch the program again.

Specify a custom FBX and DAE directory path

  • Open FbxConverterAutomation/config.xml and add fbx_dir attribute if you want to change the fbx directory, and dae_dir if you want to change the dae directory.
    Here's an example of the config.xml file with fbx_dir and dae_dir attributes defined:
<FbxConverterAutomation
    fbx_converter_path = "path_to_fbx2013_bin_exe"
    fbx_dir = "optional_fbx_directory_path"
    dae_dir = "optional_dae_directory_path">

By default fbx_dir is ./fbx and dae_dir is ./dae.