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A raytracer with photon mapping developed for the University of Coimbra's B.S. Informatics Engineering Computer Graphics course. Developed in C++ with OpenMP.

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Rafael-Ribeiro/photonmapper

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Normal calculated with noise

Photon Mapping:
	Refraction

Ray-tracing:
	Refraction
	Calculate intensity using average?? :x

Extras TODO:
	Convex Polygons
		Rectangle (including area lights)

	Convex Polyhedrons
		Cube

Speed-up TODO:
	KD-Tree (including nearest neighbours by distance algorithm)
	BSP-Tree

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A raytracer with photon mapping developed for the University of Coimbra's B.S. Informatics Engineering Computer Graphics course. Developed in C++ with OpenMP.

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