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fuel reprocessing and more recipes, cleanup of bad itemstack functions (
#3) * BWR functionality addition Adds the ability to pump distilled water directly into a reactor core and get steam. Efficiency (configurable) currently set at 2x compared to LHE 5x Maximum output per reactor set at around 600 HU/s, based on the size of the output buffer tank. * Update FluidList.java * applied spotless * Uranium ore processing and enrichment, and fuel rod products -Uraninite ore processing and enrichment chain -werkstoff materials support for gregtech crafting items and fluids -gregtech recipe support -fuel rod product class * thorium and uranium fuel reprocessing lines * cleanup fluid and itemstack creation, additional recipes recipe stubs for basic components and blocks, going to add the regular GTNH recipes to these --------- Co-authored-by: RecursivePineapple <recursive_pineapple@proton.me>
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// Add any additional repositories for your dependencies here. | ||
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repositories { | ||
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mavenLocal() | ||
} |
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...om/recursive_pineapple/nuclear_horizons/reactors/items/basic/BasicFuelRodProductItem.java
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package com.recursive_pineapple.nuclear_horizons.reactors.items.basic; | ||
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import com.recursive_pineapple.nuclear_horizons.NuclearHorizons; | ||
import cpw.mods.fml.common.registry.GameRegistry; | ||
import net.minecraft.client.resources.I18n; | ||
import net.minecraft.entity.player.EntityPlayer; | ||
import net.minecraft.item.Item; | ||
import net.minecraft.item.ItemStack; | ||
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import java.util.List; | ||
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public class BasicFuelRodProductItem extends Item { | ||
private final String name; | ||
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public BasicFuelRodProductItem(String name, String textureName) { | ||
setUnlocalizedName(name); | ||
setTextureName(NuclearHorizons.MODID + ":" + textureName); | ||
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this.name = name; | ||
} | ||
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public void register() { | ||
GameRegistry.registerItem(this, name); | ||
} | ||
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@Override | ||
public void addInformation(ItemStack itemStack, EntityPlayer player, List<String> desc, | ||
boolean advancedItemTooltips) { | ||
super.addInformation(itemStack, player, desc, advancedItemTooltips); | ||
desc.add(I18n.format("nh_tooltip.more_info")); | ||
} | ||
} |
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