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Merge commit godotengine/godot@61accf0 #814
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This prevents Godot from appearing in the list of applications outputting sound in the OS while the user is in the project manager.
The color picker has a "legacy" fallback mode when `FEATURE_SCREEN_CAPTURE` is not supported by the current `DisplayServer`. It works by "freezing" the current view by making a huge `Popup` with a `TextureRect` inside covering the screen. Before this patch, said `TextureRect` could get cut off if its buffer was nominally bigger than the parent popup, such as when the `canvas_items` content scale mode is active. This is because the default TextureRect scaling logic only allows expanding the texture up. `EXPAND_IGNORE_SIZE` fixes that by allowing the texture to logically "shrink", filling the whole screen independently of the actual buffer size. Special thanks to Federico Fausto Santoro for helping with the diagnosis :D Co-Authored-By: Federico Fausto Santoro <fedyfausto@hotmail.com>
…king for no stylebox use on `Button` You now don't need to have a `hover_pressed` stylebox to make use of `font_hover_pressed_color` and `icon_hover_pressed_color`.
Fixes #85032 The code that fix the issue is courtesy of @Jesusemora, I just added unit tests for it and did a rebase with the latest changes on master. Co-authored-by: Jesusemora <32273722+Jesusemora@users.noreply.github.com>
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
…Cancel The "Advanced..." and "Reimport" buttons are not OK/Cancel buttons, so they shouldn't be swapped according to the editor setting (which itself is determined depending on the OS by default).
- Ensure String::num_int64, uint64 returns an empty string for bases less than 2 or greater than 36. - Added corresponding test cases to verify the behavior. - Error messages are printed when invalid bases are encountered. These messages are suppressed in the test output.
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Also added some new line to improve readability Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com> Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
The project setting does not reflect CLI argument overrides (including `--headless` which sets the audio driver to `Dummy`), so it can't be reliably used to detect which audio driver is actually being used at run-time.
Adds "--accurate-breadcrumbs" CLI command Additionally, leave out breadcrumbs code in non-debug, non-dev builds. Fix regression introduced in #98388 where command_insert_breadcrumb() is called even in non-debug builds. Fixes #98338
…-add-shortcuts Add default keyboard shortcuts to various actions in the FileSystem dock
Implement array based hash map `AHashMap`
GDScript: Rework `GDScriptUtilityFunctions` macros
Fix EditorSpinSlider blocking viewport from getting focus
…ate_arch Build System: Extract `validate_arch` helper functions
…hadow-mesh-lightmap-uv2 Add Generate LODs, Shadow Mesh and Lightmap UV2 options to OBJ mesh import
Add missing `HTTPRequest` Result descriptions.
…-base-crash Autocompletion: Don't use owner for inner classes
…rease-range-hint Increase range hint for StyleBoxFlat `border_width`, `corner_radius` and `expand_margin`
Fix a documentation typo in `Control._drop_data()` C#-example.
Fix freeze when data chunk size in WAV header is larger than the actual size
ColorPicker: Ignore TextureRect expand mode during legacy picking
…-array-as-text Fix editing exported nodes in array as text.
…o-driver Use the Dummy audio driver in the project manager
Don't rescan filesystem when duplicating
Clarify `EngineDebugger` and `EditorDebugger*` documentation
Expose `Geometry2D.bresenham_line()` method
Core: Update `char_range.inc` to Unicode 16
OpenXR: Add support for Wayland on Linux
Fix resource loader not resolving shallow loaded scripts through dependencies
…ing-shaders-tutorial Link to Screen-reading shaders tutorial in BackBufferCopy documentation
Fix race conditions in breadcrumbs
Editor: Improve cylinder gizmos
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SkogiB
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Oct 27, 2024
RadenTheFolf
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