Releases: Redot-Engine/redot-engine
Redot 4.3 Beta 1
Bug fixes:
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TCP bug fix to eliminate packet loss when message buffer fills up.
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Pixel Snap calculated in canvas space instead of world space for predictable, accurate snapping.
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Projection::invert for orthographic projection now behaves correctly.
Improvements:
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A* Pathfinding now has an optional maximum distance to reduce the impact of an unreachable target.
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Additional input stage after physics picking. This enables Redot to better handle cases such as clicking a unit on a map in an RTS game, or a click to move game, where input previously was handled in a troublesome order.
Known Issues: Mac builds lack logo on the icon.
Note: for the templates you have to download the export template archive and manually link the export template for your editor platform as a custom release template in the export manager. We are working on automating the export template system for future releases.
Redot 4.4 Alpha 1
Redot 4.4 Alpha Release!
We’re thrilled to announce the release of the alpha version 4.4 of our game engine, Redot!
This version features a rebranding and introduces a new Preview Environment with an updated default color scheme and a new horizon color option (see screenshot below for an example).
Important Note: Currently, we do not have a Mac build available as we are still in the process of obtaining a Mac developer account certificate. We appreciate your understanding as we work towards this.
While our website is still in the works, you can access the beta build here, through the releases on GitHub directly.
Thank you for your patience and support! We look forward to sharing more updates about the engine and other community announcements soon.
Please note we are working on streamlining the download process as you read this.
-Redot Team
NOTE:
Without website support, export templates are not automatically downloaded and linked into your export settings. You must download the templates below, manually link the files into your export settings, and then export without Debug options. If you need help, ask more experienced users on the Discord how to accomplish this.