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[Species] InterPersonal Conflict #97
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RSI Diff Bot; head commit 73acebc merging into 3d86d8f Resources/Textures/SimpleStation14/Interface/Alerts/charge.rsi
Resources/Textures/SimpleStation14/Mobs/Customization/ipc_antenna.rsi
Resources/Textures/SimpleStation14/Mobs/Customization/ipc_screens.rsi
Resources/Textures/SimpleStation14/Mobs/Species/IPC/organs.rsi
Resources/Textures/SimpleStation14/Mobs/Species/IPC/parts.rsi
Resources/Textures/SimpleStation14/Structures/Machines/borgcharger.rsi
Resources/Textures/SimpleStation14/Structures/Machines/charging_pad.rsi
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cringnt
Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargeDeathSystem.cs
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Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargeDeathSystem.cs
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Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargeDeathSystem.cs
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Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargeDeathSystem.cs
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Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargeDeathSystem.cs
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Content.Shared/SimpleStation14/Silicon/Systems/SharedSiliconSystem.cs
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Content.Shared/SimpleStation14/Silicon/Systems/SharedSiliconSystem.cs
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Resources/Prototypes/SimpleStation14/Entities/Mobs/Player/silicon_base.yml
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…telist system for "hardlight
…ologram is deleted upon spawning and crashes as no hologram component is found?
…benefit. There's a grace period upon leaving a projector of one 24th of a second before you get returned.
…he protos, make a temp new tag Light, deleted unused files, renamed HoloData to HoloMind, and made HoloData struct to hold info on the Holo like type and whether it's hardlight. Needs implementing in YAML.
…an interact with light things, and non-Holograms can't.
… work on hologram data in the component (no structs ;-;), and refined the variations of Holograms.
…ariables designed to allow for a wide variety of silicons in the future, such as Drones, Borgs, and IPCs. Charging system is simple right now, but with lots of foundation to improve. Currently takes into account ambient temperature for power drain with added risk of fire, and updates movement speed in line with charge state. Alert for battery level also added. Temp mod doesn't work just yet due to borg not having a temperature component??
…lot off human at the moment. Charger and crit systems still to come.
…d the dumbass temperature alert thing (>:(), overheating fire still acting strange?
…harger. Chargers heat up mobs, or even contained air as they push power through to them. IPCs as a race yet further to finishing. Added antenna and screen markings for them.
… hues looked awful on them anyway)
…ity and charge them together, and working towards a visualizer. Have previously managed to get it to work, although it doesn't in this commit, as I'm still trying to get it to be unlit.
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- Need random names
- Age max change
- Remove marking points (there are no markings enabled)
- alerts-charge-desc
- Robot typing indicator
- Broken charging pad
- No guidebook entry
- Needs eye protection
- Remove ability to be psionic
Content.Server/SimpleStation14/Power/Components/RandomBatteryChargeComponent.cs
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Content.Server/SimpleStation14/Power/Systems/SiliconEmitSoundOnDrainedSystem.cs
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Content.Server/SimpleStation14/Silicon/Charge/Components/BatteryDrinkerSourceComponent.cs
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Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargeSystem.cs
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Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargeSystem.cs
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Content.Server/SimpleStation14/Silicon/Charge/Systems/SiliconChargerSystem.cs
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Content.Shared/SimpleStation14/Silicon/Components/SiliconChargerComponent.cs
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Description
Adds IPCs!
Everyone's favourite Positronic species finally available to be played in Space Station 14!
TODO
Make a hud/shader effect for power drainMake sure IPCs can be refilled (blood transfusions)Seperate pr Blood Fillers #172Make Silicon batteries upgradable(?)Gonna probably just wait on bodysystem.Ready to merge?
Changelog
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