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@SlaggyWolfie SlaggyWolfie released this 31 Jul 06:12
· 5 commits to master since this release

The Dialogue Editor is a Unity Editor Window that displays a Node Graph, a data structure that holds Nodes and Connections. Nodes are connected via Connections to build a flow. The flow can be branched to create complex conversations with multiple outcomes. Unity’s Asset system was used to store Nodes and Connections inside a Graph which was stored in a file and the Editor GUI was used to display these assets and allow interaction between them.

I intend to do a major rework of this, however, here's a release!