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Key Binding
Alex Lementuev edited this page Jul 23, 2015
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Lunar Plugin supports key binding - assigning hot keys to commands and commands chains.
Note: Only works in the Game View and Scene View.
Usage:
bind <shortcut> [<command>]
Example:
> bind v cvarlist
Focus Scene View and press v
:
c_bool 0
c_float 10
c_int 10
c_string "Some string"
c_vector2 "0 0"
c_vector3 "0 0 0"
c_vector4 "0 0 0 0"
- delete j kp_period numlock
, down joy0 kp_plus o
. e joy1 l p
/ end joy10 left pagedown
; enter joy11 leftalt pageup
[ escape joy12 leftcmd pause
\ f joy13 leftctrl print
] f1 joy14 leftshift q
~ f10 joy15 m r
= f11 joy16 mouse0 right
0 f12 joy17 mouse1 rightalt
1 f13 joy18 mouse2 rightcmd
2 f14 joy19 mouse3 rightctrl
3 f15 joy2 mouse4 rightshift
4 f2 joy3 mouse5 s
5 f3 joy4 mouse6 scrolllock
6 f4 joy5 n space
7 f5 joy6 num0 t
8 f6 joy7 num1 tab
9 f7 joy8 num2 u
a f8 joy9 num3 up
b f9 k num4 v
backspace g kp_divide num5 w
break h kp_enter num6 x
c home kp_equals num7 y
capslock i kp_minus num8 z
d insert kp_multiply num9
> bind v
bind v cvarlist
> bindlist
bind v cvarlist
> unbind v
> unbindAll
> bind ctrl+t "echo 'test'"
> bind ctrl+shift+t "echo 'test'"
> bind cmd+shift+t "echo 'test'"
> bind ctrl+alt+t "echo 'test'"
Set boolVar
to true
when right mouse button is down and set back to false
when button is up:
> bind mouse1 +boolVar
Set boolVar
to false
when right mouse button is down and set back to true
when button is up:
> bind mouse1 -boolVar