this is where i work on mutators, levels, scripts, etc
you can check my jazz2online profile here
most important thing: Visual Studio ***Code***
go to generation_scripts
, open snippets.py
(python 3)
copy the outputted file snippets_build.json
and go to the .vscode
folder
paste it and name it plus.code-snippets
(yes, remove the json and make it code-snippets
)
and you're done!
go to generation_scripts
, go to iconbuilder
, open build.py
(python 3)
go inside j2a
and you'll find the built anims file named icons.j2a
download C/C++ Extension Pack
for Visual Studio Code
a palette has a max of 256 colors, ALL icons should use the default JJ2 palette, My friend Cranky has helped me with icons and provided me with a JASC PaintShop Pro 8 Palette important stuff like: hearts and blaster icons are in ANIM::PICKUPS the blaster icon is different if it's upgraded, if it's upgraded it uses ANIM::AMMO id 19 JAZZ-20 SPAZ, if it's not upgraded it uses ANIM::PICKUPS id 30 JAZZ-31 SPAZ when trying to use these ids, always subtract one from them because animations are zerobased unlike JazzSD