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Squareys edited this page Dec 19, 2015 · 1 revision

Custom properties of Blender objects can be exported as:

Extension (applic = "Blender", type = "Property")
{
	string {"a_string"}
	string {"Hello World"}
}
Extension (applic = "Blender", type = "Property")
{
	string {"a_int"}
	int32 {42}
}
Extension (applic = "Blender", type = "Property")
{
	string {"a_float"}
	float {3.14}
}

Property

The "Property" extension structure contains exactly two primitives. The first representing the name of the property, the second its value. The types of the properties are exported as:

Blender/Python type OpenGEX type
int int32
float float
string string
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