Updated automated release names #6
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name: "Godot 4.3 CI/CD" | |
env: | |
GODOT_VERSION: 4.2.1 | |
on: | |
workflow_dispatch: | |
push: | |
branches: | |
- main | |
jobs: | |
web: | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: Move export templates into position | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Create staging directory | |
run: mkdir -v -p build/web | |
- name: Build | |
run: godot -v --export-release --headless "Web" | |
- name: Add coi-service-worker | |
run: | | |
git clone https://github.com/gzuidhof/coi-serviceworker.git | |
mv coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js | |
sed -i '3 i <script src="coi-serviceworker.js"></script>' build/web/index.html | |
- name: Deploy | |
uses: peaceiris/actions-gh-pages@v3.9.3 | |
with: | |
github_token: ${{ secrets.GITHUB_TOKEN }} | |
publish_dir: ./build/web | |
force_orphan: true | |
user_name: "github-ci[bot]" | |
user_email: "github-actions[bot]@users.noreply.github.com" | |
commit_message: "UPDATE GITHUB PAGES" | |
- name: Zip Web artifacts | |
run: zip -r game_web.zip build/web | |
- name: Upload Web artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: game_web | |
path: game_web.zip | |
linux: | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: Move export templates into position | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Create staging directory | |
run: mkdir -v -p build/linux | |
- name: Build for Linux | |
run: godot -v --export-release --headless "Linux/X11" --path . --output "build/linux/game.x86_64" | |
- name: Zip Linux artifacts | |
run: zip -r game_linux.zip build/linux | |
- name: Upload Linux artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: game_linux | |
path: game_linux.zip | |
windows: | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: Move export templates into position | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Create staging directory | |
run: mkdir -v -p build/windows | |
- name: Build for windows | |
run: godot -v --export-release --headless "Windows Desktop" --path . --output "build/windows/game.x86_64" | |
- name: Zip Windows artifacts | |
run: zip -r game_windows.zip build/windows | |
- name: Upload windows artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: game_windows | |
path: game_windows.zip | |
release: | |
needs: [web, linux, windows] | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
- name: Set up GitVersion | |
uses: gittools/actions/gitversion/setup@v0.9.15 | |
with: | |
versionSpec: '5.x' | |
- name: Execute GitVersion | |
uses: gittools/actions/gitversion/execute@v0.9.15 | |
with: | |
useConfigFile: true | |
configFilePath: GitVersion.yml | |
- name: Get branch name | |
id: get_branch | |
run: echo "BRANCH_NAME=$(echo ${GITHUB_REF#refs/heads/})" >> $GITHUB_ENV | |
- name: Download artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
name: game_web | |
- name: Download Linux artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
name: game_linux | |
- name: Download Windows artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
name: game_windows | |
- name: Create Release | |
id: create_release | |
uses: actions/create-release@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
tag_name: ${{env.GitVersion_MajorMinorPatch}} | |
release_name: ${{env.GitVersion_MajorMinorPatch}} | |
body: | | |
Release notes for ${{env.GitVersion_MajorMinorPatch}} | |
draft: false | |
prerelease: true | |
- name: Upload Web Release Asset | |
id: upload-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
asset_path: game_web.zip | |
asset_name: Godot_Game_Web.zip | |
asset_content_type: application/zip | |
- name: Upload Linux Release Asset | |
id: upload-linux-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
asset_path: game_linux.zip | |
asset_name: Godot_Game_Linux.zip | |
asset_content_type: application/zip | |
- name: Upload Windows Release Asset | |
id: upload-windows-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
asset_path: game_windows.zip | |
asset_name: Godot_Game_Windows.zip | |
asset_content_type: application/zip |