Fixed the pause menu on player death, Changed enemy spawning mechanics #12
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name: "Godot 4.3 CI/CD" | |
env: | |
GODOT_VERSION: 4.2.1 | |
on: | |
workflow_dispatch: | |
push: | |
branches: | |
- main | |
jobs: | |
changed_files_and_commits: | |
runs-on: ubuntu-latest | |
outputs: | |
changed_files: ${{ steps.collect_files.outputs.changed_files }} | |
commit_log: ${{ steps.collect_commits.outputs.commit_log }} | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 # Fetch all history for the repo | |
- name: Get changed files | |
id: collect_files | |
run: | | |
CHANGED_FILES=$(git diff --name-only HEAD~1 HEAD) | |
echo "changed_files=$CHANGED_FILES" >> $GITHUB_ENV | |
echo "::set-output name=changed_files::$CHANGED_FILES" | |
- name: Get commit log | |
id: collect_commits | |
run: | | |
COMMIT_LOG=$(git log --pretty=format:"%h - %an, %ar : %s" HEAD~1..HEAD) | |
echo "commit_log=$COMMIT_LOG" >> $GITHUB_ENV | |
echo "::set-output name=commit_log::$COMMIT_LOG" | |
web: | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
- name: Move export templates into position | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Create staging directory | |
run: mkdir -v -p build/web | |
- name: Build for Web | |
run: godot -v --export-release --headless "Web" | |
- name: Add coi-service-worker | |
run: | | |
git clone https://github.com/gzuidhof/coi-serviceworker.git | |
mv coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js | |
sed -i '3 i <script src="coi-serviceworker.js"></script>' build/web/index.html | |
- name: Deploy to GitHub Pages | |
uses: peaceiris/actions-gh-pages@v3.9.3 | |
with: | |
github_token: ${{ secrets.GITHUB_TOKEN }} | |
publish_dir: ./build/web | |
force_orphan: true | |
user_name: "github-ci[bot]" | |
user_email: "github-actions[bot]@users.noreply.github.com" | |
commit_message: "UPDATE GITHUB PAGES" | |
- name: Zip Web artifacts | |
run: zip -r game_web.zip build/web | |
- name: Upload Web artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: game_web | |
path: game_web.zip | |
linux: | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
- name: Move export templates into position | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Create staging directory | |
run: mkdir -v -p build/linux | |
- name: Build for Linux | |
run: godot -v --export-release --headless "Linux/X11" --path . --output "build/linux/game.x86_64" | |
- name: Zip Linux artifacts | |
run: zip -r game_linux.zip build/linux | |
- name: Upload Linux artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: game_linux | |
path: game_linux.zip | |
windows: | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
container: | |
image: barichello/godot-ci:4.2.1 | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
- name: Move export templates into position | |
run: | | |
mkdir -v -p ~/.local/share/godot/export_templates | |
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | |
- name: Create staging directory | |
run: mkdir -v -p build/windows | |
- name: Build for Windows | |
run: godot -v --export-release --headless "Windows Desktop" --path . --output "build/windows/game.x86_64" | |
- name: Zip Windows artifacts | |
run: zip -r game_windows.zip build/windows | |
- name: Upload Windows artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: game_windows | |
path: game_windows.zip | |
release: | |
needs: [web, linux, windows, changed_files_and_commits] | |
runs-on: ubuntu-latest | |
permissions: | |
contents: write | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
- name: Set up GitVersion | |
uses: gittools/actions/gitversion/setup@v0.9.15 | |
with: | |
versionSpec: '5.x' | |
- name: Execute GitVersion | |
uses: gittools/actions/gitversion/execute@v0.9.15 | |
with: | |
useConfigFile: true | |
configFilePath: GitVersion.yml | |
- name: Get branch name | |
id: get_branch | |
run: echo "BRANCH_NAME=$(echo ${GITHUB_REF#refs/heads/})" >> $GITHUB_ENV | |
- name: Download Web artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
name: game_web | |
- name: Download Linux artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
name: game_linux | |
- name: Download Windows artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
name: game_windows | |
- name: Create Release | |
id: create_release | |
uses: actions/create-release@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
tag_name: ${{env.GitVersion_MajorMinorPatch}} | |
release_name: ${{env.GitVersion_MajorMinorPatch}} | |
body: | | |
Release notes for ${{env.GitVersion_MajorMinorPatch}} | |
### Commits: | |
${{ needs.changed_files_and_commits.outputs.commit_log }} | |
### Changed files: | |
${{ needs.changed_files_and_commits.outputs.changed_files }} | |
Thanks for playing! | |
draft: false | |
prerelease: true | |
- name: Upload Web Release Asset | |
id: upload-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
asset_path: game_web.zip | |
asset_name: Throwdwarf_Web.zip | |
asset_content_type: application/zip | |
- name: Upload Linux Release Asset | |
id: upload-linux-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
asset_path: game_linux.zip | |
asset_name: Throwdwarf_Linux.zip | |
asset_content_type: application/zip | |
- name: Upload Windows Release Asset | |
id: upload-windows-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
asset_path: game_windows.zip | |
asset_name: Throwdwarf_Windows.zip | |
asset_content_type: application/zip |