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fix(spawn): invalid model request and anim playing
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#45:
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fix spawnOnNear streaming radius
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#44:
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fix(spawn): drive streaming spawn/despawn from onEnter/onExit transit…
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fix(esx): defer getSharedObject to avoid es_extended boot deadlock
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fix(spawn): despawn from nearby tick instead of relying on onExit alone
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feat(spawn): streamRadius / despawnRadius shortcut on spawn:ped|object
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feat(spawn,slice): streaming spawn radius for slice:interact
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#39:
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fix(slice): widen interact action trigger to any truthy nearby result
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#38:
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fix(slice): guard interact.spawn against non-vector3 coords / non-str…
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fix(slice): call slice.log via colon so message is not eaten
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#36:
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feat(slice): split interact into nearby predicate + action effect
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#35:
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fix(library): move transaction/scope back onto SureSliceInstance
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#34:
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feat(spawn): support placeOnGround option for objects
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#33:
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feat(slice): interact helper that wires spawn + point + lifecycle
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#32:
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feat(slice): array mutation helpers push, patch, and removeBy
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#31:
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feat(slice): scope:remove emits cleared envelope to drop client mirror
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#30:
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feat(slice): patch-based netSync diff for keyed-array fields
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#29:
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feat(slice): every, auto setters, transaction, netSync, and scope
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#28:
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feat(slice): auto-dispose every active ref on resource stop
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#27:
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feat(slice): add slice:unmount for force-removing a keyed ref item
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#26:
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fix(library): loosen SureSliceSpec handler field types
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#25:
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fix(library): drop generics on SureSliceInstance, use inheritance
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#24:
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fix(library): declare SureSliceInstance.state as a field, not a parent
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#23:
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fix(library): hoist generic onto SureSliceBuilder __call
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#22:
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feat(library): make SureSliceInstance/SureSliceSpec generic over state
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#21:
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