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fix: bump version

fix: bump version #343

Triggered via push September 15, 2024 20:32
Status Success
Total duration 13m 57s
Artifacts 2

server.yml

on: push
build-server-linux
3m 35s
build-server-linux
build-server-windows
13m 46s
build-server-windows
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15 warnings
build-server-linux
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-server-linux
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-server-windows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-server-windows
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, lukka/run-vcpkg@v10, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build-server-windows
'class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Reallocate_grow_by<class `class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::append(unsigned __int64,char) __ptr64'::`2'::<lambda_1>,unsigned __int64,char>(unsigned __int64,class `class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::append(unsigned __int64,char) __ptr64'::`2'::<lambda_1>,unsigned __int64,char) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows
'__cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(struct std::_String_constructor_concat_tag,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,char const * __ptr64 const,unsigned __int64,char const * __ptr64 const,unsigned __int64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows
'__cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(struct std::_String_constructor_concat_tag,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,char const * __ptr64 const,unsigned __int64,char const * __ptr64 const,unsigned __int64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows: BallanceMMOCommon/src/utility/name_validator.cpp#L18
'__cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows: BallanceMMOCommon/src/utility/name_validator.cpp#L12
'__cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows
'class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> > > >,struct std::_Iterator_base0>::operator++(void) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows
'class std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> > > >,struct std::_Iterator_base0> & __ptr64 __cdecl std::_Tree_unchecked_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> > > >,struct std::_Iterator_base0>::operator++(void) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows
'void __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> > > >::_Rrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> >,void * __ptr64> * __ptr64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows
'void __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> > > >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> >,void * __ptr64> * __ptr64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
build-server-windows
'void __cdecl std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> > > >::_Lrotate(struct std::_Tree_node<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::function<void __cdecl(void)> >,void * __ptr64> * __ptr64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "server-linux-3.5.14-beta30-05f4296", "server-windows-3.5.14-beta30-05f4296". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
server-linux-3.5.14-beta30-05f4296
6.06 MB
server-windows-3.5.14-beta30-05f4296
8.77 MB