I love and majorly working daily with C++ in the game industry starting from Jan, 2008.
For long, I was mainly a UnrealEngine developer from 2008 till 2024. Also learned some professional CryENGINE 3 in 2013, and a bit playing with Unity3D in 2009 and 2017.
Now I start to do in-house engine development and support, especially in platform area.
I don't do open source development, but for those open source projects I use, I will contribute back if I can, hence those depot I cloned, are majorly for PR purpose.