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fix broken icons
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glabute committed Jun 3, 2024
1 parent b1b718e commit 99eed58
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Showing 2 changed files with 2 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ static void DrawBrainGizmos(CinemachineBrain brain, GizmoType drawType)
[DrawGizmo(GizmoType.Active | GizmoType.InSelectionHierarchy | GizmoType.Pickable, typeof(CinemachineVirtualCameraBase))]
public static void DrawVirtualCameraBaseGizmos(CinemachineVirtualCameraBase vcam, GizmoType selectionType)
{
const string kGizmoFileName = CinemachineCore.kPackageRoot + "/Editor/EditorResources/Icons/CmCamera@256.png";
const string kGizmoFileName = CinemachineCore.kPackageRoot + "/Editor/EditorResources/Icons/Light/CmCamera@256.png";

// Don't draw gizmos on hidden stuff
if ((vcam.gameObject.hideFlags & (HideFlags.HideInHierarchy | HideFlags.HideInInspector)) != 0)
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3 changes: 1 addition & 2 deletions com.unity.cinemachine/Editor/Windows/CinemachineSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -141,8 +141,7 @@ public static Texture2D CinemachineLogoTexture
get
{
if (s_CinemachineLogoTexture == null)
s_CinemachineLogoTexture = AssetDatabase.LoadAssetAtPath<Texture2D>(
$"{CinemachineCore.kPackageRoot}/Editor/EditorResources/Icons/CmCamera@256.png");
s_CinemachineLogoTexture = AssetDatabase.LoadAssetAtPath<Texture2D>($"{CinemachineSceneToolHelpers.IconPath}/CmCamera@256.png");
if (s_CinemachineLogoTexture != null)
s_CinemachineLogoTexture.hideFlags = HideFlags.DontSaveInEditor;
return s_CinemachineLogoTexture;
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