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A tiny ray tracer written in Rust (and in Web Assembly if things go as planned 🤞)

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Rust Ray Tracer

This is a tiny ray tracer written in rust. But right now it's just a WIP. My main goal of this project is to utilize Rust's memory management to the fullest to make the ray tracer super fast.

I follow Peter Shirley's guide: Ray Tracing in One Weekend, but instead of blindly translating the C++ code to rust, I plan to do things the Rust Way.

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A tiny ray tracer written in Rust (and in Web Assembly if things go as planned 🤞)

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