Releases
v1.6.0
v1.6.0: look ma, no SD card
What's new?
SD card dependency has been removed. (CLI only)
Fixes #10
You can now apply a custom ROM path that is different from the input ROM using -p <ROM path>
This path must follow POSIX standards. This may be improved in the future.
Unique ID is no longer based on the title's gamecode.
Fixes #20
Unique ID 0xFF400-0xFF7FF is allocated for YANBF.
A new id.txt
file is created and is used as a counter for Unique IDs.
Should this file be lost, you may potentially start replacing older forwarders. Which isn't a huge loss, but annoying nonetheless.
Improvements
Some reworking of the code. Not visible to the end user, just made the thing more maintainable really.
libscrc has been replaced with a custom CRC16 function
GBATEK swiCRC16 pseudocode provided by nocash. Thanks nocash!
Bug fix
The GameTDB access will ping the EN endpoint if the album artwork is not found on the correct region.
Apparently this is intended behaviour. Weird but oh well, another ping isn't taxing.
Known issues
As is standard for YANBF releases, the GUI is always one step behind in functionality. So passing a custom ROM path will not work for now.
DSiWare is not supported, as GameTDB does not provide box art for them (of course they don't, they don't come in a box.)
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