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Update changelog
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Zylann committed Sep 23, 2023
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Expand Up @@ -13,6 +13,7 @@ For a more detailed list of past and incoming changes, see the commit history.
- Added `HTerrainData.reload` function to allow reloading a terrain while the game is running (after saving in the editor)
- Update properties in the inspector when a custom shader is modified
- Added support for importing and exporting 32-bit raw files
- Fixed brush cursor looked off-center when using tiny brush sizes


1.7.2
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