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0.2.0 - Configuration and 3D Example Update

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@adammikulis adammikulis released this 11 May 02:41
· 51 commits to main since this release
bc66595

MindGame v0.2.0 is a very large overhaul of the previous release. Model configurations can be saved and loaded at later times with all relevant parameters. I have refactored the classes extensively and there is now a dedicated MindAgent node that can be attached to any scene which refers to a MindManager autoload.

I also created a MindAgent3D (a CharacterBody3D that has an attached MindAgent), which will eventually become its own dedicated node. Overall, the usability of the addon is much better with this update and it should be easier to integrate into a project. I removed the bottom bar option for now as I am focusing on the 3D implementation of MindAgents.

The next minor update will be for inference parameters, including the ability to make all output in the format of a JSON. Autoloading configurations will be the final feature of v0.2, before moving onto Graph Networks in v0.3. Currently, LLaVa and embedding models are not implemented. LLaVa functionality will be delayed in order to transition to the BatchedExecutor, which does not support that feature.

Download Godot 4.3 dev6 mono

New Features

Model Configuration

mindgame_config

Local Chat in a 3D Scene

mindgame_inference

What's Changed

  • Model Configuration, Autoload, and MindAgent node refactor by @adammikulis in #1
  • Configuration and 3D Chat Example update by @adammikulis in #2

New Contributors

Full Changelog: 0.1.3...0.2.0