Remake of Army Moves MSX (phase 1 & 2) using C++ and SFML library.
- Ubuntu 16.04 (recommended)
- Code::Blocks
- GNU GCC Compiler
- SFML 2.X
- install OpenGL:
sudo apt-get install mesa-common-dev
sudo apt-get install freeglut3-dev
- install C++ compilator (in case it doesn't):
sudo apt-get install build-essential
- install SFML for Linux:
sudo apt-get install libsfml-dev
sudo dpkg -L libsfm-dev
- install CodeBlocks (v.13) [ if a newer version is wanted go to point 5 directly ]
sudo apt-get install codeblocks
- intall CodeBlocks (v. 16)
sudo add-apt-repository ppa:damien-moore/codeblocks-stable
sudo apt-get update
sudo apt-get install codeblocks codeblocks-contrib
-
Open codeblocks
-
Open project
- File > Open > {folderPath}/Army-moves/Army-moves.cbp
- Project mode: DEBUG (Build target)
- Settings > Compiler > Compiler flags > activate C++11
- Compile, execute and have fun ^^
-
Start directly a concrete phase: F1 for phase 1, F2 for phase 2
-
See player and enemies colliders: F3
-
Toggle info panel: F4
-
Q: exit game
-
Phase 1:
- Arrow keys: Up -> jump, Left -> car reverse, Right -> car forward
- Z -> shoot above, X -> shoot straight
-
Phase 2:
- Arrow keys: Up, Down, Left, Right -> move helicopter
- Z/X -> shoot straight and below at the same time