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@amuzil

Amuzil

An ensemble of ambitious self-employed developers working on open-source software.

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Amuzil

An ensemble of ambitious developers,
working on open-source software projects.
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Table of Contents
  1. About Amuzil
  2. Contributing
  3. License
  4. Contact
  5. Acknowledgments

About Amuzil

Banner

Amuzil is the name of our organisation of developers. We, primarily voluntarily, develop open-source software projects. We are a small team of developers, but our projects are ambitious and used by thousands of people around the world.

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Our projects

We are currently working or have worked on the following projects:

  • Magus: A library for creating Minecraft mods with complex skill trees and immersive new dimensions, written in Kotlin.
  • Avatar: A Minecraft mod adding bending and the world from the "Avatar: The Last Airbender" franchise, powered by Magus.
  • Docs: The documentation for all of our projects, written in Markdown using MkDocs.
  • LWST: The Library of Wan-Shi Tong, our Discord bot for managing our Discord community, using JDA and Kotlin.

Meet the team

Avatar Name Role Description
Avatar Luka "Mahtaran" Leer in-house code quality complainer I manage the team and make high-level design choices. I tend to annoy others by giving my opinion on clean code and asking others (primarily John) to clean up their code. Besides that, I work on the website, Magus, and LWST.
Avatar John "FavouriteDragon" Atkins expert code stealer I lead design choices on fundamental aspects of specific mods, and development on VFX. I usually pester other people to send me their code when mine inevitably fails, so Luka always ends up cleaning up my messes.
Avatar David "Cali" Morfe virtual-reality smooth brainer I lead the VR development portion of the Magus and Avatar mods. I spearhead the VR integration for mods by aiming to enhance VR support with gesture recognition and handling VR data.
Avatar Coeluss professional color placer I lead the art department for the mod and create/verify all of the models and textures that are used. I also help with ideas and provide an insight on how in-game mechanics may work.

Why open-source?

We believe that open source is the future and that everyone should be able to contribute to the projects they use. By open-sourcing our projects, we hope to achieve the following:

  • Higher quality: By open-sourcing our projects, everyone can look at the code and spot bugs and other issues, or find ways to improve the code. We hope that this will lead to higher-quality projects.
  • More contributors: By open-sourcing our projects, we hope to attract more contributors. Contributors can help us work on the projects, which will lead to more features and more frequent updates.
  • Reduced workload: By open-sourcing our projects, we hope to reduce the workload of the primary developers. This will allow us to work on more projects and focus on what is most important.
  • Open-source: One of the core pillars of our community is open-source. We believe that everyone should be able to contribute to the projects they use so that they can improve and learn from them.
  • Community: We want to build a community around our projects, and open-sourcing them is a great way to do that. It gives active contributors a sense of ownership, and it gives people a reason and way to contribute, even those without technical knowledge or skills, as they can help with documentation, translations, and more.

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Built with

This project was built with

Prettier EditorConfig

Markdown HTML5 JSON

Visual Studio Code Git GitHub

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Contributing

Contributions are what make the open-source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue. If you really like the project, consider giving it a star!

Make sure to read the Code of Conduct and the Contributing Guidelines before contributing. Need help? Read the Support guide.

IMPORTANT: if you want to report a security vulnerability that could potentially affect the security of our users, please contact us following the instructions in the Security Policy.

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License

This project is licensed under the Unlicense. See license.md for more information.

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Contact

Book a meeting

Main contact: Luka "Mahtaran" Leer

LinkedIn Mail Website

Follow on GitHub Follow on Reddit Follow on Twitter

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Acknowledgments

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Pinned Loading

  1. avatar avatar Public

  2. magus magus Public

    A library for creating Minecraft mods with complex skill trees and immersive new dimensions, written in Kotlin.

    Kotlin 1

  3. docs docs Public

    Documentation for all Amuzil projects

    HTML 1

  4. lwst lwst Public

    A Discord bot for the Avatar Minecraft mod server

    Kotlin

Repositories

Showing 10 of 14 repositories
  • skillapi Public

    Temporary code storage for the skills API part of Magus

    amuzil/skillapi’s past year of commit activity
    Java 0 Unlicense 1 4 2 Updated Nov 1, 2024
  • amuzil/yakt-demo’s past year of commit activity
    0 0 0 0 Updated Feb 3, 2024
  • yakt Public
    amuzil/yakt’s past year of commit activity
    0 0 0 0 Updated Feb 3, 2024
  • lwst Public

    A Discord bot for the Avatar Minecraft mod server

    amuzil/lwst’s past year of commit activity
    Kotlin 0 Unlicense 0 0 0 Updated Feb 3, 2024
  • forgekonfig Public

    Automatically load configuration values from Forge's mods.toml.

    amuzil/forgekonfig’s past year of commit activity
    Kotlin 0 0 0 0 Updated Feb 3, 2024
  • docs Public

    Documentation for all Amuzil projects

    amuzil/docs’s past year of commit activity
    HTML 1 Unlicense 0 0 0 Updated Nov 12, 2023
  • website Public

    The main Amuzil webpage

    amuzil/website’s past year of commit activity
    HTML 1 0 0 0 Updated Sep 19, 2023
  • fontsource-font-files Public Forked from fontsource/font-files

    1500+ open-source fonts bundled into neat packages.

    amuzil/fontsource-font-files’s past year of commit activity
    0 MIT 40 0 0 Updated Sep 15, 2023
  • lextrall Public

    A variable font family designed to aid in reading proficiency enhanced with modern font features.

    amuzil/lextrall’s past year of commit activity
    1 OFL-1.1 1 0 0 Updated Sep 15, 2023
  • avatar Public
    amuzil/avatar’s past year of commit activity
    0 0 1 0 Updated Aug 31, 2023

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