Releases: andrei-drexler/q321
Releases · andrei-drexler/q321
alpha1
March 21 update (65,111 bytes):
- shader compilation progress indicator
- slightly faster map loading/lightmap baking
- added more details to a few existing textures
- added a few new textures (e.g. rocket launcher, q3dm1 lion head, q3dm17 RG platform robot head)
- enabled adaptive model quantization to save a few hundred bytes
alpha0
Initial release (63,420 bytes)