Create a mobile version of Balatro from the Windows base version of the game.
Python rewrite of balatro-apk-maker by blake502 and friends. Compared to the original one, it is *NIX friendly, more modular, has patch versioning and does not try to download and install tools from the internet.
As of today, it only supports Android. Extending it to iOS should be trivial, if anyone is interested feel free to drop a PR!
This script comes pre-bundled with all the tools needed to make it work. The following list of programs must be installed to make the script work:
Moreover, you will need a copy of the game (buy it on Steam)
Open a terminal and run
python3 -m pip install balatromobile
balatromobile android Balatro.exe
This command will output an APK that is ready to be installed on your Android device.
If your device is running Android 12 or prior, you will find your save files in your sdcard, more specifically under:
/sdcard/Android/data/dev.bootkit.balatro/
If your device is running Android 13 or later, you cannot access directly your files from your computer. Fortunately, you can use applications which supports the Storage Access Framework API (such as FX File Explorer and Material Files) to access the files from your device:
If you disable the external-storage
patch, you can browse the game files using run-as
in adb
, for example:
adb shell run-as dev.bootkit.balatro ls
This is finnicky and error prone and not reccomended.
Every patch is versioned, allowing the upkeeping of different patches for different versions of the game.
As of today, the platform check is disabled (since only android is supported anyway).
You can force the patching of unsupported game versions by supplying the --force
flag.
You can list the available patches using the list-patches
command:
$ balatromobile list-patches
Name Platforms Description Authors
---------------- ----------- ----------------------------------------------------------------------------------------------- ---------------------------
basic android Basic set of patches needed to make the game run on mobile blake502,TheCatRiX,PGgamer2
external-storage android Save game files under /sdcard/Android [Works well for Android < 13] blake502
fix-beta-langs android,ios Make beta langs selectable on mobile SBence,antipatico
fps android,ios Cap the FPS limit to the FPS limit of the screen PGgamer2
landscape android,ios Forces the game to always stay in landscape mode, ignoring the screeen orentation of the device blake502
landscape-hidpi ios Forces the game to always stay in landscape mode and apply hidpi fix for iOS blake502
max-volume android,ios Set master volume to 100 by default SBence
no-background android,ios Disable background animations and effects. From PortMaster nkahoang,rancossack
no-crt android,ios Disable CRT effect [Fixes blackscreen bug on Pixels and other devices] blake502,SBence
nunito-font android,ios Replace the main font used with nunito, optimized for smaller displays. From PortMaster nkahoang,rancossack
shaders-flames android,ios Fix the flames shaders for mobile PGgamer2
simple-fx android,ios Disable gameplay visible behind menu background, shadows, and bloom effects. From PortMaster nkahoang,rancossack
square-display android,ios Optimize for square and square-like displays. From PortMaster nkahoang,rancossack
It is possible to specify the list of patches you want to apply by supplying a comma-separated list of patches, for example:
balatromobile android Balatro.exe --patches basic,landscape,external-storage
1.0.1m-FULL
1.0.1g-FULL
1.0.1f-FULL
1.0.1e-FULL
(public beta)1.0.1c-FULL
(public beta)
$ balatromobile android -h
usage: balatromobile android [-h] [--output OUTPUT] [--patches PATCHES] [--skip-sign] [--display-name DISPLAY_NAME] [--package-name PACKAGE_NAME] [--force]
BALATRO_EXE
positional arguments:
BALATRO_EXE Path to Balatro.exe file
options:
-h, --help show this help message and exit
--output OUTPUT, -o OUTPUT
Output path for apk (default: balatro-GAME_VERSION.apk)
--patches PATCHES, -p PATCHES
Comma-separated list of patches to apply (default: basic,landscape,no-crt,fps,external-storage,shaders-flames,fix-beta-langs,
max-volume)
--skip-sign, -s Skip signing the apk file with Uber Apk Signer (default: False)
--display-name DISPLAY_NAME
Change application display name (default: Balatro Mobile (unofficial))
--package-name PACKAGE_NAME
Change application package name (default: dev.bootkit.balatro)
--force, -f Force apply patches even if not compatible with supplied Balatro.exe version (default: False)
This software is a rewrite of balatro-apk-maker. It uses APKEditor, Uber Apk Signer, Love Android and Nunito Font. Moreover, some patches were ported from nkaHong's fork of PortMaster.
Thanks for everybody contributing to this project.