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The functional concept of a cuboid 3D sandbox implemented on Unity3D

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nextcube - cuboid 3D sandbox (Unity3D)

The functional concept of a cuboid 3D sandbox implemented on Unity3D. The current version of the implementation includes:

  • chunks and generation of their filling (simple Perlin's noise)
  • generating cubes in linked chunks on a fixed area (simple Perlin's noise)
  • destruction and placing of cubes
  • random spawn of a player in the world
  • interfaces for interaction with world (in code)
  • only two kinds of block: Air, Grass (there is no system for rendering other kinds)

Controls

  • use to move camera and use to move player
  • press to destroy block or press to place block
  • use for jumps

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The functional concept of a cuboid 3D sandbox implemented on Unity3D

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